THE CARTOON GUIDE TO BIOLOGY, by Larry Gonick and Dave Wessner
Many a high school and college student will be amazed at how easy and truly fun it can be to learn about biology in a comics format. And in a significant way. Seriously, all you students out there at whatever level, you can have an enjoyable immersive experience and LEARN, not just cram facts. Behold, THE CARTOON GUIDE TO BIOLOGY, by Larry Gonick and Dave Wessner, published by William Morrow, an imprint of HarperCollins.
A riot of life!
Let me jump right in and get to an important point. If you are somehow new to comics, well, this may blow your mind. If you are familiar with comics, then this will still blow your mind. Here’s the deal, comics are uniquely capable of explaining all sorts of things. And cartoonists are uniquely compelled to explain things! I should know. I am a cartoonist. What Larry Gonick excels at is really utilizing the impressive tools offered by the comics medium. One of the most magical things about comics is its ability to make the most impact by being as concise as possible. There is truly an art to taking something complex and boiling it down to its essentials. Gonick has figured out how to do that. Anyone who has lugged a biology textbook can appreciate this, if there was a way to make the subject more relatable and accessible, then that would be a most awesome thing. Gonick has done that! And he’s teamed up with Dave Wessner, a Professor of Biology and chair of the Department of Health and Human Values at Davidson College. Between the two of them, they deliver the goods.
The pulmonary arteries.
Gonick has tapped into the art of being economical with text as well as with artwork. And it’s all for the sake of clarity. We don’t want any clutter, especially when learning about as heavy a subject as biology. But, oddly enough, Gonick finds a way to keep things consistently light, or light-hearted. There are little jokes to keep the pace moving along. And, there are just so many wonderful moments of sheer energy and involvement that it can’t help but rub off on the reader. It’s as if Gonick has timed it just right to give you a little joke here, plus a light illustration there, then a fun detailed illustration, and so on.
The cell membrane.
We all learn in different ways and it’s usually not as straightforward as you might think. It’s not just a case of some people learning best by doing and other people learning best by reading and so on. It’s a mix of a lot things and it involves whatever will engage the student. It’s pretty hard to resist the comics medium, especially when you have such a master as Larry Gonick leading the way. He takes numerous bits of information and manages to give the reader the sort of hooks they will need to not only remember but to thoroughly process such things as how a plant creates glucose from carbon dioxide and water. This can be pretty dry material for any student to slough through so having such an engaging book as this becomes a most valuable resource.
THE CARTOON GUIDE TO BIOLOGY is a 313-page trade paperback, full illustrated, available as of July 30, 2019. Be sure to visit HarperCollins for more details on this book as well as others like THE CARTOON GUIDE TO ALGEBRA and THE CARTOON GUIDE TO CALCULUS.
Children observe the movements of the US Border Patrol agents from the Mexican side where the border meets the Pacific Ocean, Tijuana, Mexico, on Friday, November. 16, 2018. (AP Photo/Rodrigo Abd)
Yesterday, The Nation magazine released an open letter to the US Congress speaking out against inhumane conditions at the US/Mexico border. You can read that post right here. I decided to put on my reporter’s hat and address this news story promptly. I was looking over the list of the over 40 prominent authors who cosigned and I noticed the one graphic novelist on the list, Anya Ulinich. Of course, my eyes rested on each and every participant given such an impressive list. But I concluded that I was unable to resist getting a few words from Anya Ulinich. As I said to her beforehand, I wasn’t expecting too many words, just whatever might come to her mind. When I asked her what it meant to her to be an immigrant, she said it simply meant that she went from living in one place to living in another place. And, yes, it should be as simple as that.
Ulinich went on to say that, “as a parent of two children, I know that every day that a child is put through fear and discomfort is traumatic. I can’t understand a person who would think that these conditions are acceptable for whatever bureaucratic reason.” As for hopes for the future, Ulinich hopes that The Nation’s Open Letter reaches Congress and that Donald Trump is not re-elected in 2020.
To hear the interview, just click the audio link below:
Alright, let’s get serious about comics, and let’s take a look at Me, Mikko, and Annikki, by Tiitu Takalo, published by North Atlantic Books. This is a graphic novel in the best storytelling tradition. The gathering up of stories, whether oral or written, is a process that might miss a precise fact here or there but will shine through with a greater truth. Takalo suggests that she might have very well have missed a more nuanced hisorical fact, given that she’s not a professional historian. Her concern is reassuring and, in this case, she has nothing to worry about. She really does get it right. This is the true story of a community’s fight to secure and maintain their homes that rings true in every way.
Me, Mikko, and Annikki
Takalo is going from the general to the specific. We get to know her country, Finland; her town, Tampere; her section of town, Tammela; and, most importantly, her neighborhood block, Annikki. We get to know her and her partner, Mikko. We get to know about their lives and dreams, And, ultimately, a story emerges of the saving of Annikki, a blockyard that had been in danger for far too long of being demolished altogether.
Me, Mikko, and Annikki
The reader can’t help but empathize with Tiitu and her fight to create and maintain a community. This is everyone’s fight. Most of us on this planet but face the basic need of affordable housing. Tiitu, in her youth, stumbles upon what could be the answer for her in the long term. A block of homes are available to the right buyers, those with a certain determination and persistence. Tiitu understands that she must be willing to not only rebuild her home from scratch but also be ready to fight the local bureaucracy and keep the forces of gentrification at bay. Tiitu Takalo charms and informs with her words and pictures: part history, part memoir, and part quirky observation. Takalo offers up a most inviting narrative that just goes to show that, no matter where one lives, whether in Seattle or in Finland, we are more alike than we are different. We all need shelter. We all have an instinct to fight for our lives. And it is all too often the least fortunate going up against the powers that be. Takalo brings all of that home for the reader.
This book was quite a sought after gem when it was originally published in Finland in 2014. Now, for the first time, you can read it in English. The original Finnish text is beautifully translated and edited by Associate Professor Michael Demson and Professor Helena Halmari, editor-in-chief of the Journal of Finnish Studies.
Me, Mikko, and Annikki
Me, Mikko, and Annikki is a 264-page trade paperback, in full color, and available as of August 6, 2019. For more details, and how to purchase, visit North Atlantic Books.
From time to time, Comics Grinder features a notable comics shop. If you find yourself in Petaluma, California, be sure to visit Brian’s Comics. This is what an ideal comics shop should be: organized, clean & tidy, nicely stocked with friendly and knowledgable staff. From the moment you walk in, you know that the owner, Brian himself, will do his level best to match you up with the comics you’re looking for.
Brian’s Comics in Petaluma
While I browsed through the store, I was instantly impressed with how Brian interacted with his customers, putting them at ease and attentive on every point. This is definitely a warm and inviting store. Brian’s Comics has been around now for six years and it looks like this shop has a very bright future.
Brian’s Comics in Petaluma
After a while, I asked Brian my number one question. I asked him what was currently on his radar. To be fair, he mentioned a number of items. I will stick with the one that got my attention the most. Currently, among what he’s been tracking, Brian highly recommend’s Event Leviathan, the six-issue mystery thriller from DC Comics, written by the legendary Brian Michael Bendis with artwork by Alex Maleev.
Brian’s Comics in Petaluma
Brian’s Comics is an excellent shop. Visit them in Petaluma and on the web right here.
Ulli Lust is an artist who has created some of the most engaging work in comics. Her long form works include Today is the Last Day of the Rest of Your Life (2009), and her latest, How I Tried to Be a Good Person, both published in the US by Fantagraphics Books. These titles are wonderful testaments to the power of auto-bio graphic memoir. You can read my review of the latest title in the previous post. In this interview, I chat with Ulli Lust about her work and about being an artist. The transcript follows and you can also see the video by clicking the link below.
HENRY CHAMBERLAIN: Do you find that creating comics is becoming easier for you?
ULLI LUST: It’s absolutely easier. After the first one hundred pages, you get into the flow of the book.
What do you think people in the United States might not understand about the great love for comics in France?
Maybe it’s not well known that the French comics readership is the second largest comics market in the world, after the Japanese. And the third largest is American. France is not a very large country and yet it is producing so many comics, I believe it is 5,000 per year, with all those readers, I don’t think that’s common knowledge. The French love comics.
Today is the Last Day of the Rest of Your Life
Please share about your writing process. For example, when you are working out a narrative, do you recite it in your head and then share it with friends, tell them the story and see what they think?
It actually is a very good technique to tell your story to other people because you get to know what points are interesting and which are not. The problem with my comics is that the stories are too complex to tell in a short from to a friend. I need all these pages to bring out a story’s details which sometimes are not very logical in itself. If I do tell a story to a friend, I mainly keep to the fun parts. I don’t talk about all the details that seem illogical. For example, with Today is the Last Day of the Rest of Your Life, I would talk at parties about the stories involving the Mafia but I could never really communicate the real impact of the whole trip because these stories aren’t simply funny.
Would you share about your drawing and comics production process. For example, how do you color your work?
The colors I do only on the computer. I care about the linework. It needs to be strong and fixed. The color is only a second layer. I want it to just be flat. The color doesn’t need to have character. So, the computer coloring is perfect.
It’s an aesthetic choice. You don’t want to mess with shading and other effects. You want the color to serve a secondary function.
I like the old-fashioned printing of the early 20th century. The lithographs were very flat. The colors were very separated. The linework is very important but the shading effects are not important. I don’t think that is necessary for comics, at least not for the comics that I create. I really like the more raw drawings.
How I Tried to Be a Good Person
What can you tell us about the love triangle between the characters Ulli, Georg and Kim? What can you tell us about this problematic relationship?
I told this story about a problematic relationship because the problematic stories are always more interesting. I’m in a very happy 20-year relationship with this man (points over to her partner, the artist Kai Peiffer) and we don’t have any problematic stories to tell! I told the story of the triangle with Georg and Kim because I find it important to say that you don’t have to stick to a monogamous partnership. That has its own set of problems. Actually, I was surprised at how well that triangle relationship worked for a time and I wanted to show that. That it didn’t end well in the end is a pity. Maybe it makes for a richer story and brings in other social aspects. It was important to talk about domestic violence. I didn’t experience that a second time, only that one time.
Could you give us a taste of what it’s like leading a class in comics since you teach at the University of Hanover. What are the typical expectations of students?
I teach drawing, comics and storytelling. My students are mainly graphic designers, not illustrators. I do a lot of exercises to train their senses, curiosity and attitude as creators. I think the mindset is important as an artist. Whatever you do, a comic, a painting or a website, it all requires a certain mindset.
How might you compare the process of making comics with other forms of art? For example, with painting and comics, the process begins very loose and bit by bit you are refining.
I envy painters because they can create with their raw emotions and they don’t have to think so much. There are so many details to juggle with comics. I think it’s easier to do a big painting than it is to do a work in comics.
Do you have any observations on the art and comics scene? You always need to maintain a certain cool appearance as an artist even though that has nothing to do with how good an artist you are.
I feel at home in the art scene. I don’t feel at home in a more restricted environment. So, I don’t need to play it cool.
Who are some cartoonists right now that really wow you?
I like a lot of the American women who are creating comics and storytelling: Lauren Weinstein, Leela Corman, Keiler Roberts and Liana Finck. If I were to put together an anthology, I would include them as well as other cartoonists. I discover them through the internet. And they’re really great.
Any final thoughts? Anything else you might like to add?
For sure, there are plenty of things. Going back to teaching, I would tell students that want to go into comics that it isn’t instant success. It involves so much work. My students need to create a comic during the course but I don’t push them to continue on with it after the course is done. It has to be their own decision. They really have to want it. Otherwise, it doesn’t make sense.
Be sure to take a look at the video interview by going to the link below:
How I Tried to Be a Good Person is a 368-page trade paperback, published by Fantagraphics Books.
Autobiographical work is one of the most intriguing subjects and it is no wonder that it attracts creators of all art forms. Of course, auto-bio is a natural focal point for cartoonists and one of the best at this is cartoonist auteur Ulli Lust. Her new graphic novel, How I Tried to Be a Good Person, published by Fantagraphics Books, is what one could call an unflinching look at “the dark side of gender politics” or what used to be called, plain and simple, “abusive relationships.” It’s quite a challenge to take a chunk of one’s life and turn it into something else. Not too long ago, I viewed the Off-Broadway production of Accidentally Brave, a retelling by actor and playwright Maddie Corman of her discovery of her husband’s possession of child pornography, his subsequent arrest, and its aftermath. Can such an experience add up to something to put on stage? Well, sure, it’s called a confessional monologue and those rise and fall according to the limits of the genre. In a similar fashion, that’s what going on within the pages of auto-bio comics. And a lot is going well with this auto-bio graphic novel set in 1980s Vienna.
Georg and Kim size each other up.
How I Tried to Be a Good Person is 368 pages and in the tradition of more expansive graphic novels like Craig Thompson’s Blankets, which is 592 pages or Eddie Campbell’s Alec and Bacchus collection, which is a total of 1750 pages. Also, keep in mind, this new book is a continuation of Lust’s 460-page punk travelogue, Today is the Last Day of the Rest of Your Life. Why so many pages when a graphic novel is usually 100 to 200 pages long? Well, many reasons. Essentially, it is a way to truly get lost in the material. While the comics medium is inextricably linked to the art of brevity, it is just as closely linked to flights of fancy and stream of consciousness writing. With that in mind, it is understandable how comics can rise to the level of the literary arts. Comics has the capacity to be as long or as short as the narrative demands. Comics is as much a literary art form as a visual art form. Lust’s previous graphic memoir has gone on to earn a Revelation Award at the 2011 Angouleme Festival as well as a 2013 LA Times Book Prize. Ulli Lust’s contributions to the comics medium are writ large with both of her graphic memoirs.
A happy time with Georg.
The core of the narrative to Lust’s new book is the abusive relationship that Ulli enters into with Kim, a refugee from Nigeria. Throughout the relationship, there are signs that Kim is not emotionally equipped to handle the polyamorous arrangement that Ulli has in mind. During the course of this book, the reader joins Ulli on what steadily becomes a perilous journey. Ulli Lust writes and draws her way toward making sense of events while leaving plenty of room for readers to reach their own conclusions. In some ways, the book brings to mind some of the most notable emotionally-wrought films focusing on sex, like Last Tango in Paris, from 1972, which has held up remarkably well. Lust offers up to the reader numerous pages of unbridled sexual pleasure between her and Kim. Undoubtedly, Kim and Ulli are good together in bed. At one point, Ulli even states that she wishes she could just have the good parts of her affair with Kim.
A complicated relationship.
The love triangle that Ulli finds herself in begins with a May/December relationship she started up with Georg, an older man who offered a lively bohemian spirit and intelligent albeit world-weary conversation. It is Georg who, in hindsight, wrongheadedly suggests that Ulli take another lover if that should help keep their relationship fresh. Ulli is 22 and Georg is 40. Ulli takes Georg up on his offer and, in no time, she becomes involved with Kim, a young man she meets at a club. Georg and Ulli are white. Kim is black. Race does not seem to be an issue at first but it’s not long before Kim repeatedly voices his unease with the racial dynamics at play as he sees them. He is convinced that he is only a racial treat for Ulli despite her denials. At many points along the way, Ulli has to make one choice after another, many of which only drag her further into the toxic relationship she has entered into with Kim. This is quite a compelling work that encourages the reader to perhaps have even more courage than the main character seems to have at times. It is definitely an absorbing work that will spark a great deal of discussion and lifts that discussion through the power of the comics medium’s unique synthesis of word and image.
How I Tried to Be a Good Person is a 368-page trade paperback, published by Fantagraphics Books.
THE JUNGLE, adapted and illustrated by Kristina Gehrmann
You may recall The Jungle, by Upton Sinclair, from high school or college and it having to do with exposing the corruption in the meatpacking industry. Well, it exposed that and much more and remains quite relevant. The Jungle finds a whole new life, and a new way to reach audiences, with the new graphic novel adaptation by Kristina Gehrmann, published by Ten Speed Press, an imprint of Penguin Random House.
This is the story of Jurgis and his fiancée Ona and the Rudkus and Lukozaite families, ten in all. They are bright-eyed Lithuanian imigrants looking forward to a new start in the United States, beginning with their arrival at Ellis Island in 1899. The story only progresses for a few years but much transpires as everyone is in for one rude awakening after another. America may be known as a melting pot and immigrants may have been acknowledged as having helped to make America great. But at what cost to the naive, vulnerable and poor? That question is at the heart of the novel.
A relationship at the breaking point.
The original 1906 novel’s exposé of the dangerous practices in slaughterhouses led to actual reform. However, other issues the novel addresses, such as fair housing, immigration, worker’s rights and sexual assault, would not be so readily addressed at the start of the 20th century. Due to Gehrmann’s compelling adaptation and artwork, the old becomes fresh, open for rediscovery and new discussion. Gehrmann combines a cartoony style with realistic touches, along with a Manga-like energy that keeps the narrative moving at a contemporary pace. The reader immediately relates with Jurgis and Ona, a struggling young couple trying to prosper but often just barely surviving. It gradually becomes a relationship at the breaking point. In the Sinclair novel, that was drama to keep a book with a socialist message moving along but, in the graphic novel, it is given an added dimension that will appeal to today’s reader.
The original novel by Upton Sinclair remains a powerful rebuke of those in power who would prey upon the weak. Kristina Gehrmann’s graphic novel adaptation provides an essential gateway to the revered classic and is a remarkable work in its own right. Disillusioned with the novel’s impact, Upton Sinclair famously said, “I aimed at the public’s heart, and by accident hit it in the stomach.” This graphic novel helps to bring out to new readers the greater socialist themes found in Upton Sinclair’s original novel. This is a high accessible work that retains the power of the original novel while inviting a contemporary eye.
The Jungle, the new adaptation by Kristina Gehrmann, is a 384-page trade paperback, fully illustrated duotone graphic novel, published by Ten Speed Press, an imprint of Penguin Random House.
Masters of Comics: Inside the Studios of the World’s Premier Graphic Storytellers is a unique behind-the-scenes look at the studios and work habits of some of the all-time great comic book artists, published by Insight Comics, with interviews by Joel Meadows. It is a pleasure to get a chance to chat with Joel Meadows, a fellow comics journalist. Mr. Meadows jumped into comics journalism in 1992 with his own Tripwire Magazine. In this interview, we’re going to unpack what that all means. There have been so many others who have joined the ranks of comics journalists, including myself, so there’s plenty to unpack!
HENRY CHAMBERLAIN: Joel, thank you for joining me for this conversation. We’re going to chat about Masters of Comics and the world of comics journalism. You begin in 1992 as a young guy who is compelled to create Tripwire, a magazine of genre culture, and that has evolved into an exciting new website presence and the publication of significant books on pop culture. I believe you really hit upon something with the original Studio Space and now the current Masters of Comics. As a jumping off point, share with us some of the thinking that led you to pursue a collection of in depth process interviews.
It started with the magazine, you mentioned Tripwire. We used to run a feature, Studio Space, where we interviewed artists and illustrators in order to get a closer look, get behind their work: the way they work and how they approach their work. We began with Tim Bradstreet, Phil Hale, and John Bolton. I found it fascinating and I thought it might be fun to pursue this further as a book. We put together a line up of artists for Image in 2008 and that was an impressive book. I was very proud of that book. That came out 11 years ago. We had the late great Joe Kubert. We had Sergio Toppi. We had Steve Dillon. We had Howard Chaykin. I can’t recall everyone. It was a pretty amazing list. I was very proud that we had managed to gather all these great artists together and get into each of their headspace and look at how they actually created work and how each studio was different from the next.
Tripwire magazine, circa 1990s
I love the fact that you have books out in the world. For me, my first loyalty is with print. We both go back to a pre-internet perspective. It used to be that to have something in print was the be all, end all. You feel secure with print. You can feel a bit uncertain about the internet: things can be completely wiped away. The whole website might blow up but you can always have a print edition somewhere. Do you feel like that sometimes?
A little bit. We switched to the web back in 2015 and it has its pros and cons. If you make a mistake you can always go back and fix it. But there’s something about the physicality of a book or a magazine. There’s the tactile nature of it. Say, if you meet someone and they ask you what you do, you can direct them to a website but, in some ways, it’s even nicer to be able to show them the book that you’ve published or the magazine that you edit. There’s something about having something physical that is hard to beat.
Exactly, that’s what I want to stress to everyone. Of course, you can go to a tutorial on Youtube but it’s so great to be able to pick up a book and pore over the pages and make discoveries. I think of someone like John Paul Leon, an amazing artist who will be new to a lot of readers. There’s one title that he worked on, The Winter Men, that really sticks with me. You’ve got such a wonderful range of talent, everyone from Frank Quitely to Bill Sienkiewicz to J.H. Williams III, and everyone has their own way of working. There’s so much to consider, of course, over creating the work physically or digitally or a combination of the two.
Maybe it’s a generational thing. I interviewed Mike Kaluta for the book and he works physically with pen and ink. J.P. has more of a mix. Walt Simonson works physically but he does fix lines digitally. I think it was Laurence Campbell, who does work physically, who said that, with digital, he misses the idea of being able to have a happy accident. You might make a mistake but it’s a good mistake. It brings the work to life a little bit more. In some ways, it comes down to digital coming across as too precise. The idea that you can go in and fix a mistake in Photoshop can leave some artists feeling that something is missing. Obviously, other artists love digital. Sean Phillips he draws his line art digitally but he also paints physically. He went back to painting for some of his covers and some of his work for Criminal. He likes to jump between the two. It really depends upon the artist. Some like the tactile experience of physically painting. Others like the convenience of digital. So, it comes down to a case by case basis.
Sean Phillips doing digital work.
Yes, I think it does come down to a case by case basis since you can’t totally peg it as generational. You have so many young artists who enjoy doing work physically. I even wonder sometimes if using markers is really the best approach to coloring your work. But, hey, if an artist can make it work with markers, then why not.
Michael William Kaluta doing physical work.
I want to ask you about your own process. Maybe you can take us behind the scenes of how you got the book put together. Did you personally interview each artist in their studio or were some interviews over the phone?
It was a mix. I got to visit some of the artists personally: Mike Kaluta, Walt Simonson, Posy Simmonds, Laurence Campbell, and Sean Phillips. The rest were e-mail or telephone interviews and, for those, they supplied the photographs. I would have loved to have interviewed in person Eduardo Risso but he’s way over in Argentina. The same with Rafael Albuquerque. He’s in Brazil. I did the photography for the artists that I met with in person.
It’s a seamless presentation, how all the profiles were put together into such a compelling whole.
Insight did a great job with the design. It looks beautiful. They did a great job with the typography and the way all the images fit, the comics art and the photography. It holds together really well as a cohesive package.
There are 21 profiles here. Maybe you can tell us something more about the decision-making process in choosing artists. It is a stellar line-up of artists. Rafael Albuquerque. Tim Sale. Yumo Shimizu. The list goes.
We wanted to have a cross section of artists coming from different disciplines. For instance, Walt Simonson is very much a pen and ink guy. John Paul Leon is more of a marker artist. Dave Johnson is a cover artist, one of the best. If we picked 20 or so artists that were all in the same style, then it would have gotten repetitive. So, we wanted to have something that was varied in terms of approach and actual work.
Share with us about the world of comics journalism. It was a whole other world when you began in 1992. The field was wide open. Back then, there were only a few outlets, like The Comics Journal. Today, it’s a relatively crowded field, especially when you add in all the various tiers of involvement.
It has changed. The Comics Journal had its moments. I used to enjoy Amazing Heroes, going back to the late ’80s. The biggest one was Speakeasy. It had a column by Grant Morrison. It was a very irreverent magazine. That was a big influence on us at Tripwire. Back in the ’90s, you also had Wizard, which really wasn’t for me. And, yeah, I never connected with The Comics Journal. Today, there are a number of good websites. There’s a digital magazine based in the UK that is doing a lot of good work called, PanexPanel, run by Hass Otsmane-Elhaou. And Forces of Geek, with Stefan Blitz, does excellent work too. A lot of sites are just running press releases. At Tripwire, we try to dig deeper. We interview the creators and the key players. We try to look at the bigger picture. It’s a challenge.
Amazing Heroes (1981-1992), published by Fantagraphics
The thing with press releases is that it’s a balancing act. You don’t want to rely on them. You have to really pick and choose. Some are quite informative and newsworthy. What is the criteria for you when it comes to content on Tripwire?
We try for variety and we try to cover people that other websites don’t. For example, we’ve recently run two interviews with Scott Dunbier from IDW. His artist collections and special projects are a great celebration of comics history. So, we try to pick people like him. We’ve interviewed Chuck Palahniuk a couple of times. We’ve interviewed Philip Pullman. We try to go beyond the boundaries of many comics websites. I want to dig a bit deeper like we did with our interview with J. M. DeMatteis. We try not to cover everything. And we try to contextualize our interviews and explain the significance of our interview subjects.
I do my best to go in depth with my interviews. And I’m always on the look out to go beyond the boundaries of a typical pop culture website. I will naturally gravitate to some novel, which may or may not have anything to do with comics. I might bring in an essay, or whatever. It just happens organically and it helps to keep things fresh and bring in a cross section of readers.
Yes, we do that too on occasion.
Speakeasy, “the organ of the comics world,” March, 1990
I wonder what your take is on alternative comics. My partner, Jennifer, and I are both cartoonists. We come from that indie alt-comics scene. I’m sure you’re familiar with the Page 45 quote.
Yes, I am.
It’s a brilliant observation by Stephen Holland, owner of the UK comics shop Page 45, about how “alternative comics are the real mainstream.”
There’s a lot of great material. I read indie comics. I’ve read the likes of Joe Matt and Daniel Clowes and Adrian Tomine back in the ’90s. I tried to keep up with their careers. There’s incredibly talented people. You have someone like Ed Brubaker who started life as an indie cartoonist and moved into the mainstream. He’s one of these guys who can straddle the two. I believe the Page 45 quote gets it right. You can give someone who doesn’t normally read comics a book like Berlin, by Jason Lutes, and they can appreciate it. But they will have a much harder time with a Batman or Teen Titan graphic novel which relies on more in depth comics knowledge.
MASTERS OF COMICS
I just need to ask you about what’s been on your pop culture radar. For instance, what was your take on how Game of Thrones on HBO resolved itself?
You have to feel sorry for the creators of the show since you can’t satisfy everyone. I remember when the Sopranos ended. I really liked how it ended but there were a lot of people who weren’t happy. A big show like that, which has been around for years, it’s almost impossible to satisfy all of your audience. I think the ending to Game of Thrones was okay. To be honest, I’m not sure how else HBO could have ended it.
There are some shows that we in the States have to wait for from across the pond. But then there’s also the reverse. For example, the new Twilight Zone on CBS All Access. Are you looking forward to that one?
I am curious. I enjoyed Get Out a lot. I think Jordan Peele is quite talented. I’m curious as to whether or not they’ve managed to keep that original flavor.
I’ve gotten a chance to view the whole season and I think it’s coming together. I think it’s going to be of those shows that will probably remain a bit uneven but can have exceptional episodes so you root for it.
There’s quite a bit of TV. I’m trying to catch up with Jessica Jones. I’m a bit ambivalent about the Marvel shows on Netflix. I enjoyed a lot of Daredevil and Luke Cage. I think the big problem is that a lot of these shows run too long. They would be much better off with shorter runs of six episodes per season. Another one, Punisher, I just couldn’t finish that.
How would you like to end our talk? Anything else you’d like to add about Tripwire or Masters of Comics?
We continue to evolve the Tripwire website. We’re hoping to organize a talk that ties in Masters of Comics at the Society of Illustrators in October during New York Comic Con. It would include Walt Simonson and Shawn Martinbrough. It would be very nice to have an event tie-in for the book. We’re also looking forward to some collections of interviews from Tripwire. This is something we’re working with another publisher on. The plan is to have the first book available in time for next year’s Comic Con in San Diego. So, that’s exciting. We’ll be returning to print after a bit of a break.
That would be so exciting to have a talk at Society of Illustrators. I hope that works out.
Well, thank you. We’re hoping to pin that down.
Thanks so much, Joel.
Thank you, Henry.
You can listen to a portion of the podcast interview by just clicking the link below:
Masters of Comics: Inside the Studios of the World’s Premier Graphic Storytellers is a 184-page full color trade paperback, with 21 profiles, with art samples and studio photographs, published by Insight Comics.
Keep up with Joel Meadows and Tripwire magazine by going right here.
During a recent visit to Portland, Oregon, I interviewed Jason Leivian, who runs Floating World Comics, one of the best comic book shops you could hope for. This is a comic book shop taken up to the level of a curatorial experience with everything neatly organized in different categories.
Floating World Comics holds the distinction of being one of few comic book shops that also functions as a publisher. During this interview, my goal was to bring out all that is special about Floating World Comics, and Jason Leivian proved to be a most excellent host. I hope you enjoy the video interview below:
I’ve come back with some choice titles published by FWC and we will be taking a look at them in the coming days.
When in Portland, or whenever you wish to find something exceptional in comics online, be sure to visit Floating World Comics.
Among board games, I was always intrigued with the idea of Clue but never played it. I did see the 1985 John Landis movie version and remember being entertained. Clue, which was first released in 1949, always struck me as strange and erudite, compared to the far more popular Monopoly, first released in 1935. Now, cartoonist auteur Dash Shaw has created a 3-part Clue comic book series. All in all, I think Clue: Candlestick, published by IDW and available on comiXology, falls neatly into place with other works by Dash Shaw. It doesn’t matter if Shaw is a fan of the game. What matters is that Clue is an opportunity to do something interesting with comics.
You can tell from these examples that Shaw is having fun interpreting the game as an artist. That said, he also seems to get into the spirit of the game too. He turns Clue into part of his world and the reader, in turn, gets immersed in this hybrid of art and popular board game.
Dash Shaw does a wonderful job with playing with storytelling elements while also keeping the Clue narrative in play. It’s a fun balancing act; and similar, on some levels, to how pop artists related to consumer culture. It helps the creative process if artists remain as open as possible with their subjects. Of course, it depends upon the project, but there is much to gain by remaining flexible. And, as for Clue, who doesn’t like a good mystery?
The third and final installment of Clue: Candlestick is available as of July 17th. You can find it at IDW and comiXology.