Joe Hill, #1 New York Times Bestselling author, is the current go-to creator for a certain quirky brand of horror. Head over to DC Comics and you’ll find he’s been set up with his own fiefdom, Joe Hill Presents Hill House Comics. In there you’ll find such tasty treats as the series, Basketful of Heads. Over at IDW, Joe Hill offers up a five-part miniseries, Dying is Easy, which sets his sights on the often turbulent world of stand-up comedy. It might be fun for you as an audience member but it’s not so easy up on stage, even if you get some laughs. With art by Martin Simmonds, this is a comic that brings on the atmosphere and authenticity of what’s it like to struggle as a comedian. Bad enough that it’s a rough business but it can always gets worse.
On point art by Martin Simmonds.
Our story focuses on an ex-cop comedian who somehow gets in over his head when he finds himself thrust into a blood feud. In the capable of hands of Joe Hill and Martin Simmonds, this first issue sets the tone for what promises to be a satisfying crime thriller. If I was a betting man, which I am on occasion depending upon who is asking, I would place my bet on this comic. Give it a solid 10/10 rating.
Dying is Easy is published by IDW Publishing and is available as of Wednesday, December 11, 2019.
While they stock all kinds of comics, Orbital Comics in London has quite an impressive collection of small press comics. Will Humberstone, Orbital Comics indie comics expert, assisted me in tracking down some of the store’s best titles currently in stock. I include here all the titles that he suggested. While I was in the store, I was impressed with a very tidy and organized shop. I found an upbeat environment with first-rate customer service. By all means, while in London, do make sure to visit Orbital Comics! I begin with some photos of the shop. This includes staff members who worked on some of the titles reviewed here: Ryan Jenkyns on Forged #1, and Valentina Sannais on Starfall #1.
Ryan Jenkyns and Valentina Sannais
Small Press Reviews
Forged #1 by Michael Eckett and Ryan Jenkyns
Forged #1, written by Michael Eckett and illustrated by Ryan Jenkyns, is a sweet all-ages ongoing series that proves to be a rather nice showcase of talent. I can see big things ahead for this series mostly geared toward younger readers. A boy off on big adventures! Stay tuned.
Starfall #1 by Adam Blackhat and Valentina Sannais
Starfall #1, written by Adam Blackhat and illustrated by Valentina Sannais, is an action adventure story with quite a lot to unpack. It seems that we are picking up the story right in the middle of momentous events with characters dealing with a lot of issues. Oh, and they also happen to have superpowers! Much to enjoy here and we’re only getting started. Visit the webcomic here.
Barky and the Bootmaker by Jasmine Parker
Barky and the Bootmaker, by Jasmine Parker, raises the bar high as this is a professional illustrator so maybe it’s a little unfair for someone with finely-honed artistic chops to blast into the slower-paced world of indie comics–or is it? It’s debatable, I suppose, but I really truly favor those comics creators who do work hard at their craft, keep polishing it, and demand a high level of excellence in their work. And then you have to ask, When is a work too slick? Ah, now there’s the rub–when to know you’ve got just the right vibe in your comics! I guess you have to sniff it out. In this case, Ms. Parker does a fine job with a very silly story that will have the tikes rolling in the aisles.
The Blade of Arozone by J. Edward Scott
The Blade of Arozone, by J. Edward Scott, is one of those little books where maybe I’m just not connecting with it all the way even though I really want to. If you enjoy a bit of sword and sorcery, then this might work for you. I think the best thing going here is the artwork. There’s a lot of promise here. For such a short work, you need to wow your reader with something really tasty. Not too busy either. So, keep on truckin’ and really have fun. Maybe I’m not seeing quite enough fun in these opening pages while I do see that elsewhere from this artist online.
Stutter by Joe Stone
Stutter, by Joe Stone, almost lost me with the cover. But, once I leafed through it, I knew that here was a serious cartoonist that I would need to focus on and give him his due. I can see that care has been put into character development, composition and pacing. Yes, it is an autobiographical story about one man’s struggle with stuttering. It has a nice crisp clarity to it. The style is a confident clean line, a cartoony semi-realistic approach that a lot of cartoonists use today. Stone is among one of the better examples I’ve come across. It’s an impressive and sharp mini-comic.
Shivers in London, Part 1 by Niki S. Banados
Shivers in London, Part 1, by Niki S. Banados, is another all too brief work that leaves me wanting more. Again, lots of promise here just like in Mr. Scott’s The Blade of Arozone. The art does have a nice ethereal quality to it but I’d just have to see a lot more of it. If this is an opener meant to entice the reader, then I need more of a wow factor. That said, I’m intrigued and look forward to more.
Cat Disco by Rebecca K. Jones
Cat Disco, by Rebecca K. Jones, is a work that has come to the party prepared to rock out. Now, fair warning, Ms. Jones is a seasoned illustrator so she has a lot more toys to play with and a lot more experience. I highly recommend this book to anyone looking for a fun read or anyone interested in becoming a better cartoonist. This story is told with sly wit and great confidence. It’s not easy to pull off but this is the sort of work that can carry the reader away. It’s a story about a house cat who decides to take a walk on the wild side and see what the street cats do at night–and then it goes on to deliver! You too will believe that cats love to disco! Bravo!
Heads by Ed Stockham
Heads, by Ed Stockham, seemed at first glance to be one of those classic twee mini-comics that tries one’s patience. However, years of mini-comic reading have taught me to not rush to judgment. Now, the art is very simple and raw but there’s a confidence running throughout that won me over. I think Mr. Stockham’s work, based on this little book plus what I see on his website, has just the right combination of a good sense of timing, artistic sensibility, and joie de vivre.
Seller on the Threshold by Claude T.C.
Seller on the Threshold, by Claude T.C., is a masterful little work by someone who spends a lot of time drawing and loves it. I see here a wacky sense of humor and the creative discipline to back it up. Is this the work of an inspired amateur who works at a professional level? Or is this the work of a professional who works at the level of an inspired amateur? You see what I mean, don’t you?! It’s polished, but not so slick that the life has been sucked out of it. This is the good stuff.
Some Short Stories by Knifeson Yu
Some Short Stories, by Knifeson Yu, is a collection of light vignettes where very, very little happens. This is an all too brief wisp of a sampler. But I like the wee bits of teaser found here. Seems like the work of an animator who is happy to just dabble in comics for now. We shall see.
Cindy and Biscuit: Sundays by Dan White
Cindy and Biscuit: Sundays, by Dan White, is another impressive work by a professional illustrator. This is A-game work. The story is a lot of silly fun, reminiscent of Calvin and Hobbes but very much its own thing. Cindy keeps seeing all sorts of amazing creatures and going off of all these larger-than-life adventures. Okay, maybe it’s a lot like Calvin Hobbes but it’s still very much its own thing! Five stars and lots of glitter!
Endswell by Peter Morey
Endswell, by Peter Morey, pay perhaps be the most ambitious work of the whole lot here in its own way. I mean, it has an ambiguous and quirky cover. You can only hazard a guess as to what it’s about. And, even once in, you don’t know for sure where it’s heading but you’re hooked. The opening pages have that ideal crisp and clear quality that is so crucial to bring the reader in. The characters are really saying things that are interesting and advancing the plot. You know the main character has got some problems and he’s taking part in some sort of therapy, whether he really wants to or not. All very intriguing. This gets an A-plus and whatever else I can say that is upbeat and supportive. Seriously, really good stuff!
Archie vs. Orbital by Joe Jinks and Will Humberstone
Archie vs. Orbital, art by Joe Jinks and script by Will Humberstone, is a fun little book that pits the Archie gang against the Orbital Comics staff! This is lighthearted fun as you might expect. That said, it is far more involved than you might expect too! The pacing is spot on and it has a tasty factor about it. Archie and the gang are not very nice in this comic. Think horror, scary horror. I recommend you pick it up.
Here is one more comic that I picked up at Short Run over the weekend. This title, Exit, by Miles MacDiarmid, got my attention because the creator chose to include Pres. William Howard Taft on the cover of his work just like I did for a book collection of my own work, A Night at the Sorrento and Other Stories. Taft! Taft! Taft! Was he a great American president? No, not great. But there’s something about him, right? Well, he figures in MacDiarmid’s comic in a similar way as it figures in mine, more of an absurd MacGuffin creature. So, a cartoonist with a offbeat and erudite sense of humor is a very good thing and so it goes with this book, Exit. I also see from MacDiarmid’s website that he does fine art. So do I. I think it’s an important distinction among cartoonists that I can relate to all too well. I think MacDiarmid is someone who loves to create work and is restless, always looking for something new to do. You can see that in this book. It’s just classic absurd fun, that’s really all you need to know. Seriously fun stuff!
Exit by Miles MacDiarmid
What goes on in Exit? How about What doesn’t go on in Exit? There’s a state of frenzy running throughout these pages where you fell anything is possible. You don’t get that with any work in comics. It’s hard to do and too many cartoonists sink down to something very predictable and easy. It is those rare artist-cartoonists who dig deeper and live and breathe their comics than have the potential to reach the level of, say, Simon Hanselmann. And that reminds me that I want to do a proper review of Simon’s latest book, even if it is rather late. I hope to do a proper interview with him too. We should both be dressed in drag for it too. And, no, I am NOT digressing. Simon’s work comes to mind because I see a similar energy in MacDiarmid’s work. The next big step would be to keep going, stay consistent, keep pushing and things will continue to come together as they already are!
Exit is published by the arts collective, Freak Comics. Everything there looks fresh and delicious so go check them out right here.
Such a Lovely Little War: Saigon 1961-63 by Marcelino Truong
Here is one family’s unique experience with the Vietnam War byway of the diplomatic corps: Such a Lovely Little War, written and drawn by Marcelino Truong, published by Arsenal Pulp Press. As a cartoonist and writer, I’m attracted to the more idiosyncratic works in comics and this led me to the work of Marcelino Truong.
A family terrorized.
These deeply personal comics resonate the most with me. Add to it the fact that the author is dealing with being bi-racial, and feeling out of place, and that gets my genuine attention. Truong’s mother, Yvette, is French and his father, Khánh, is Vietnamese. It is circa 1961 and the family has left Washington, D.C, the home they’ve known. Khánh, as cultural attaché at the Vietnamese embassy, has been called back to Saigon where he will become the personal interpreter to the new president of South Vietnam, Ngo Dinh Diem . Thus, our narrative unfolds. It’s quite a perspective, one that is up close and encased in a bubble, in step with the cheeky title to this graphic memoir.
One boy’s adventure is another boy’s horror.
Truong’s story is triggered by a need to come clean with as many facts as possible. The Vietnam War is many things. One boy’s adventure is another boy’s horror. A boy safely tucked within the circles of affairs of state will witness one thing. A boy who is part of a family in the killing fields will witness another thing. Obviously, little Marco and his brother Domi have got a lot to learn if they’re thrilled to see napalm bombs on the wings of a plane upon their family’s arrival in Vietnam. Of course, Marco and his family are in for an education. Truong goes to great lengths to lay out as many pertinent details as possible, the sort of details that can get lost in, well, the fog of war. This is a story of relative safety, even at the most privileged levels, slipping away. It’s up to everyone to know when to jump before reaching that boiling point.
One family’s experience of the Vietnam War.
Truong’s work is another exquisite example of the auteur cartoonist. As I’ve said many times, it is the auteur cartoonist who meets the full definition of a cartoonist: the creator who does it all: the writing, drawing, and even coloring when applicable. These are the three main roles, along with editing and layout, that are often taken up by a creative team. It’s fascinating to study work where you have one creator basically calling all the shots. It can result in a work that weaves together script and art to an uncanny level. It is a tradition favored in indie circles in the States and even more ingrained in Europe. You can even take this auteur profile one step further and say it involves creating work by hand, as opposed to digital, as much as possible. A lot of artist-cartoonists, with Truong being a leading example, prefer to engage with their comics within a painter-cartoonist mindset. You’ll find here in Truong’s art that you can break it down into a series of watercolors, a complex network of watercolors. Truong does an exceptional job of modulating his use of color. This is a delicate balance, a shifting between duo-tone to full color, whatever fits best. It all adds up and enhances the immersive quality of Truong’s exceptional memoir.
Siagon Calling: London 1963-75 by Marcelino Truong
And there is a sequel. If you’re inspired to pursue further, then you will want to read Saigon Calling: London 1963-75. The irony is as front and center on the cover as it could be as you have the main characters strolling down a crosswalk, ala Beatles, with a napalm blast in the background.
Both Such a Lovely War and Saigon Calling are published by Arsenal Pulp Press. And be sure to visit Marcelino Truong at his website right here.
No one does the dance with death, and life, on the page as well as French cartoonist Blutch. He has influenced a generation of cartoonists, including such big names as Paul Pope and Craig Thompson. You can see it in how they create in ink, how they attack the page. But neither Pope nor Thompson can really match the master. The way Blutch brings his pages to life is more mysterious, even dangerous, truly like a tightrope walker without a net. It’s not only ink, for Blutch. It’s one’s own life’s blood. Blutch is well known in France in sort of similar fashion to, say, Robert Crumb is known in the United States. By that, I mean that Blutch has a reputation for artful and provocative work. When the reissue of Peplum first came out a while ago, I was deep in the process of a lot of things, including a big move and so I do a revisit of this book now, Blutch’s first book translated into English. It began as a serialized comic in the magazine, A Suivre, and established Blutch as a serious artist back in 1996, at the age of 28. And it is the book that New York Review Books chose as part of their entry into publishing reprints of classic work in graphic novels.
Give me a reason to create art!
This is really the sort of work in comics that appeals to me the most: work created by someone who is masterfully pushing the limits of the art form. Peplum is ambitious in scope and highly inventive and original in execution. Having become bored with conventional comics tropes, Blutch needed to pursue comics more as would a painter, filmmaker or novelist. He chose the ancient Roman fable, The Satyricon, as his jumping off point. As this is a satire of Nero’s court, Blutch essentially wished to associate himself with satire on a grand scale. He marries that refined ambition with a low brow reference. Peplum refers to the peplum film genre, the sword-and-sandal Italian B-movie epics of the ’50s and ’60s. With all that in place, Blutch can work as a painter, having created the wash upon which he can structure his canvas.
PEPLUM by Blutch
A good deal of this comic is wordless, so much the better to study Blutch’s work. Often, what you find is a hungry artist feasting upon creating work. He’s set himself up a glorious excuse to paint, as many a painter will tell you. Blutch proves with this early work that he is fully capable of evoking the mystery and energy found in the best work of comics or any other art form. Our story is set shortly after the assassination of Julius Caesar and the focus ends up on the sole survivor of an expedition en route back to Rome. He is a slave who takes on the identity of a nobleman, Publius Cimber. During their ill-fated journey, Cimber’s group had discovered a beautiful regal-like woman encased in a block of ice. What this supernatural entity might mean or be is beyond anyone’s wildest guess. Cimber only knows he must return to Rome with her–and he might be in love with her. Ah, this is a story only Blutch could tell!
You always need a really good MacGuffin.
Is the lady in ice that Cimber covets nothing more than a MacGuffin, an elaborate plot device? Sure, the reader senses that this is probably the case early on but no matter. It’s the journey that counts for everything. Poor Cimber is well over his head. He isn’t even really Cimber! He has pledged his heart over to the enigmatic frozen maiden but, aside from that, he’s a bit of a loose cannon and a tortured Hamlet. Cimber is a bit of all of us, climbing and grasping for something, not always sure of what he wants. Cimber makes for a perfectly fine present day hero even if his life and struggles take place in ancient Rome. What we find in Peplum are the first significant signs of what was ahead for Blutch as an artist. That same wry energy is found in other work such as the celebrated Mitchum, also from around 1996, and So Long, Silver Screen, from 2011. In Mitchum, among the players is none other than Hollywood legend Robert Mitchum who is there to stand on a young woman’s hair during a pivotal scene. Yet another perfectly surreal Blutch moment! And speaking of Mitchum, New York Review Books will be releasing an English translation of this most dazzling book, set to be released April 7, 2020. It will have an English translation by none other than cartoonist and comics scholar Matt Madden. Below, I present to you the cover to the original French version, published by Cornélius.
Among board games, I was always intrigued with the idea of Clue but never played it. I did see the 1985 John Landis movie version and remember being entertained. Clue, which was first released in 1949, always struck me as strange and erudite, compared to the far more popular Monopoly, first released in 1935. Now, cartoonist auteur Dash Shaw has created a 3-part Clue comic book series. All in all, I think Clue: Candlestick, published by IDW and available on comiXology, falls neatly into place with other works by Dash Shaw. It doesn’t matter if Shaw is a fan of the game. What matters is that Clue is an opportunity to do something interesting with comics.
You can tell from these examples that Shaw is having fun interpreting the game as an artist. That said, he also seems to get into the spirit of the game too. He turns Clue into part of his world and the reader, in turn, gets immersed in this hybrid of art and popular board game.
Dash Shaw does a wonderful job with playing with storytelling elements while also keeping the Clue narrative in play. It’s a fun balancing act; and similar, on some levels, to how pop artists related to consumer culture. It helps the creative process if artists remain as open as possible with their subjects. Of course, it depends upon the project, but there is much to gain by remaining flexible. And, as for Clue, who doesn’t like a good mystery?
The third and final installment of Clue: Candlestick is available as of July 17th. You can find it at IDW and comiXology.
Alay-Oop by William Gropper, introduction by James Sturm, published by New York Review Books, 209 pages, $24.95.
A growing interest in the origins of comic art—a subject that could direct the reader toward cave paintings but more logically offers twentieth century precursors—has prompted the return of long-forgotten names like Lynd Ward and Frans Masereel, and just as naturally, reprints of their work. These notables and others peaking before the Second World War favored wood-cuts over drawing on paper, and also favored an art form now known familiarly as the “wordless novel.” It’s a fascinating memory corner, full of biting social criticism, but so different from the famed agitational cartoons, or for that matter, mural art of the New Deal period, that any common ground is little understood. Reader, meet William Gropper.
We can say many useful things about Gropper the artist, but for our purposes, there is every reason to start with Alay-Oop. It is a simple tale of a trapeze artist so muscular that she may not be beautiful in any classic sense, but she is admirably limber, a skilled and daring performer. She is wooed by an older and rich, plump opera singer, with throngs of fans of his own. He takes her out (with her own acrobat-partner in tow), romances her and persuades her to marry. A few pages of her dreaming, heavily erotic in symbolism, shows us that she is willing, and her swain promises her the skies. Her rather handsome fellow acrobat is, then, left out in the cold. Soon, she has beloved children but a troubled marriage. She finds her way, she reaches her way through her acrobatic skills, to her own version of a happy ending. This is a memorable Strong Woman Story, and may (as the introduction suggests) reflect the strength of Gropper’s own real life mother character, when his father, an autodidact intellectual, let the family down.
A May-December romance. Will it last?
Now, back to the Gropper famous in his own milieu. Communists and Popular Front sympathizers, together numbering into the high hundreds of thousands from the mid-depression to the beginning of the Cold War, would recognize Gropper’s work in a minute. His famed and ferocious “Bank Night” drawing, with the fat capitalist landlord reaching into the slums for grotesque profits, alone memorably identifies both the artist’s skills and his temperament. Personal testimony: Recovering from a day at a pre-induction Army physical in 1966, I was driven by famed Yale University peacenik Staughton Lynd out to stay the night with a Jewish chicken farmer. There, on the kitchen wall, was a famed Gropper print, with ugly Senators, most likely Dixiecrats, at a US Congress hearing, yawning with unembarrassed tedium at the social crisis of the Depression. That was the first Gropper that I ever saw.
Alay-Oop evidently comes from a different place if definitely not a different artist. Gropper himself had actually attended a radical art school, with giants like Masses magazine artists like Stuart Davis and Dada /Surrealist avant-gardist Man Ray. Instructor Robert Henri personally escorted young Gropper to the 1913 Armory Show that introduced modernism to the backward US intelligentsia. The young man had the talent and connections to make it as an illustrator in a grand era for newspaper illustrators—but was bounced from a commercial staff job as too radical.
You could say that he found a place for himself, an eager audience intense if not commercially helpful, at the Liberator and New Masses, two beautiful magazines that attached themselves to “the New Russia” without quite being overwhelmed by politics. By the early years of the Depression, Gropper’s work was overwhelmingly agitational, with the Daily Worker its largest outlet. Alay-Oop may be the first suggestion that his heart belonged elsewhere, at least in part.
What inspired him to comic art? Belgian Frans Masereel was so famous in Europe that leading novelists wrote introductions to his classic woodcut works. Back in the US, Lynd Ward’s mordant God’s Man sold wildly, far beyond the art crowd that seemed the intended audience. Hugely popular funny pages artist Milt Gross published what some regard as the actual earliest comics novel, He Done Her Wrong (1930), a satire on the soap opera-like American adventure novel. Alay-Oop appeared in that same year, but can only be described as a genre of its own. If it has successors, they come generations later.
James Sturm, who wrote the Introduction to the volume under review but co-founded the Center for Cartoon Studies in Vermont, suggests we are not likely to find out. In his style, Gropper was not austere like Masereel or Ward, nor satirical like Gross. He was aiming for something else, and that may be a reason why the book got lost so quickly and easily. Gropper himself moved toward a very different and unique high point of his artistic career: the opportunities opened by the New Deal. Muralist for the Works Progress Administration, popular book illustrator, artist of a folk-lore map of the USA (with little figures representing various traditions), Gropper the erstwhile revolutionary was “discovering America” in his own terms, and good at it. He had also become, for the moment, also a considerable painter, mostly of the social themes around him, and remembered from his impoverished youth.
Much of the remainder of Gropper’s life seems to have devoted rather less to leftwing causes, and rather more to painting, but also to making a living as an architectural artist, where he achieved a certain distinction. After the Second World War, with its artistic high points of sympathy for the Russians and anti-fascism generally, his opportunities but perhaps his political eagerness as well, were seriously restrained. His grandson is quoted in the introduction as saying that grandpa was not all that political—which is about what an old man would tell a kid in the 1950s. All this nevertheless suggests that Alay-Oop reaches out toward something elusive, but that is hardly a criticism of any artistic creation.
The book is certainly successful in itself, with a line of drawing, as Sturm suggests, so fresh and fluid that it looks like “the ink is still wet” (p.10). We also hear from his grandson that Gropper, drawn to vaudeville and the circus, admired performers as more honest and more fully human than politicians. Perhaps we need no further guide. Anyone can search through Google Images and admire the breadth of Gropper’s work. It would be good to have an anthology that gives us a sense of them.
Paul Buhle, co-editor of the Encyclopedia of the American Left, has produced a dozen comics.
The cartoonist Typex presents a comics biography of the artist Andy Warhol that is like nothing you’ve ever seen before. If you thought you knew Andy Warhol, then read Andy: The Life and Times of Andy Warhol, published by SelfMadeHero, an imprint of Abrams. This is quite an ambitious and fascinating biography, a work of art in and of itself. Typex delivers such a detail-rich account in this 562-page book and leaves you wanting more! He does this by keeping to a crisp and finely-tuned and organized narrative. We go from one period of time to the next, evoking the quotidian while distilling the essential. In the process, the reader is treated to a behind-the-scenes look at Andy Warhol’s personal and professional life.
Andy Warhol meets Edie Sedgwick
An inquisitive cartoonist like Typex is not one to be easily satisfied with a standard comics biography, especially for such a towering figure in art and pop culture as Mr. Andy Warhol. Love him or hate him, Warhol has left a significant mark on the culture and, if not for never fully recovering from a murder attempt and a botched up gallbladder operation, he would have remained active that much longer. He would have found a way. That is what this book is all about: finding your way even when you might seem, like Andy Warhol, to be the most unlikely person to do so.
Typex is most interested in subverting any Warhol hagiography and bringing Warhol down to a human scale. Perhaps influenced by the books he chose for reference material, Typex often tamps down Warhol’s reputation in favor of depictions of him munching on Hershey chocolate bars and lusting over young men. No doubt, Warhol was a highly idiosyncratic individual but he was nobody’s fool and a workhorse. Scant mention is given in Typex’s book to Warhol’s contributions to art history. Typex acknowledges Warhol’s commentary of consumer culture but rather reluctantly. Very little is said about Warhol’s landmark use of serial imagery or his revolutionary use of silkscreens. Warhol made art history, after all. That is a major accomplishment and it sort of gets a bit lost in this otherwise marvelous book. You can say this book is not where you go for art history lessons, per se. This is a book decidedly about a scene or a set of scenes. Then again, it’s what’s happening in those scenes where you find the most interesting art.
Adding to the level of interest Typex has for his subject is how he’s presents his work. He has full page and two-page spreads to evoke the energy and mayhem of various moments. And, for much of the book, he keeps to a nicely packed grid format, nine panels per page. He goes that extra mile by anyone’s standards with including a program guide of notable players from each time period. In fact, Typex is just as concerned with the characters surrounding Warhol than simply Warhol himself. That could account for the somewhat slim analysis of Warhol’s actual career and work. You have to find a way to balance it all out and properly address Edie Sedgwick, The Velvet Underground, Valerie Solanas, Jean-Michel Basquiat, and the countless followers all in search of their own fifteen minutes of fame. It is Valerie Solana who ultimately stands out among the pack with her unhinged grasp for fame and attempt on Warhol’s life. And it is Basquiat who breathes new life into Warhol just as the two of them are nearing the end.
Warhol was driven and he also had a lot of help from his evolving network of colleagues, mentors, and a myriad of aspiring artists, dreamers, and party people. The Andy Warhol phenomenon did not happen overnight nor did it exist without various setbacks. Andy Warhol was neither god nor monster. It all comes back to the fact he was driven. He had the skill, the intellect, and the resources to actually make art history and, despite any naysayers, that’s exactly what he did. Typex explores this ambition as he sees fit while also demystifying the man and his times. Overall, this is quite a fascinating read to be added to other notable books on one of the most celebrated artists of the 20th century. In the end, I believe Andy Warhol would have approved of this book.
Typex is a Dutch illustrator and graphic novelist. A graduate of the Amsterdam College for the Arts, his work appears in many nationwide newspapers and magazines. He has illustrated numerous children’s books and has published some of his own. His graphic novel biography, Andy: The Life and Times of Andy Warhol, is published by SelfMadeHero, an imprint of Abrams. He lives in Amsterdam.
French Comics Association
You can see Typex this weekend if you’re in the D.C. area and this event happens to fit into what you’re doing. Typex will be there as part of the invited guests touring with the French Comics Association. The FCA will be taking part in this weekend’s American Library Association Conference. Okay, if that makes sense, then congratulations, you are a true Typex fan and well above average in every way.
Wonderful things often take place in the world of alt-comics. I’m talking about when a bigger publisher lends a hand to help a smaller publisher. A case in point is the graphic novel, Jeremiah, which joins AdHouse Books in promoting and distributing and One Percent Press in publishing this remarkable work. There are quite a few gems out there among indie comics and Cathy G. Johnson proves that wonders never cease. Johnson’s work has a beauty that looks effortless and pure. In the span of 160 pages, she mesmerizes the reader with her gentle yet powerful watercolor comics.
“You are not a child.”
This is the story of Jeremiah, a young man who seems to be a blank slate with no past or future, just a country boy out in the middle of nowhere. Jeremiah may seem pretty simple and, in a lot of ways, he is. But he also has his own set of complex desires. Johnson masterfully rolls out a narrative pared down to its essentials while brimming with ambiguity and mystery. Just what is the relationship between Catie and Jeremiah? Perhaps a handyman can help sort through an accumulation of despair and confusion.
A boy’s desire may consume him.
Johnson conveys emotion in her artwork in a very direct and economical way. She can evoke years of longing and melancholy with just the right amount of lines and wash. Poor Jeremiah. He’s still just a boy and his mounting desire may consume him if he doesn’t free himself. Johnson practices the subtle art of restraint in telling his story; and, in the end, it all comes out when Johnson is ready to release the floodgate.
Lost among the corn fields.
For more details, be sure to visit Cathy G. Johnson right here.
We all experience bullies in one form or another–you just can’t escape them. Collectively, many of us are dealing with being bullied by the President of the United States. It is a phenomena many of us (I would really like to say ALL of us) hope will never happen again. Donald Trump has been a bully for decades. He was the model for one of pop culture’s most infamous bullies, Biff Tannen, from the Back to the Future franchise. Well, Paul Constant channels Biff Tannen in his script for a very funny and refreshing new comic book, Planet of the Nerds, published by AHOY Comics.
AHOY Comics? you may ask. I know. It’s new and it’s made a lot of promises that it has attached to its name: A is for Abundance. H is for Humor. O is for Originality. And Y is for YES! AHOY founder Hart Seely is a former newspaper man and he’s serious about wanting to provide something substantial to the comic book market. So far, it does look good for AHOY as they have hit the ground running with a nice mix of titles: The Wrong Earth finds a superhero and supervillain trading places; High Heaven gives a chronic complainer his comeuppance; Captain Ginger is an all-out cats-in-outerspace adventure; and Edgar Allan Poe’s Snifter of Terror is sort of a revisit to Tales of the Crypt. Part of the next wave of titles is Planet of the Nerds. All these titles share a really fun format that includes the feature story, a background story, plus a surprise grab bag that can include prose and even poetry.
Chad pummels Alvin Ad Infinitum
Getting back to Planet of the Nerds, this first issue packs a wallop thanks to the upbeat script by Constant as well as the impressive work by the rest of the creative team which includes artist Alan Robinson and colorist Felipe Sobreiro. The opener finds our bully, Chad, center stage as he pummels Alvin, a hapless fellow high school student. Chad is as stereotypical a bully as you’ll ever care to find. And Alvin is as stereotypical a misfit as you’ll ever see. And perhaps therein lies a wonderful opportunity to play with some well-worn tropes. Will Chad just keep whomping on Alvin? Will Alvin just keep being a doormat? It is a pure dichotomy, a Zen-like premise, a perfect paring of yin and yang. Constant breaks things up by having Chad’s two allies, Steve and Drew, act more human than henchmen. And the initial setting for the story is the late ’80s complete with all its excess and naivete. One of the best lines in this first issue is from Jenny, Steve’s girlfriend, who sweetly mocks his naturally meek demeanor: “If a man in a brown van tries to give you candy, just say, ‘No!'” Ah, nostalgic young love! The art by Robinson and the colors by Sobreiro conspire to provide just the right retro look reminiscent of the work of Ed Piskor.
Cover artist David Nakayama
Suffice it to say, everything is set for a rollicking good adventure. It will be no spoiler to say that this is something of a time travel story. AHOY says as much in their promo copy. And there is definitely a Back to the Future vibe going on here. The future in this case is our own era, a time that would leave any kid from the ’80s doing double takes. Chad, the ultimate nerd hater must come face to face with a world where, as we’ve heard so often, the nerds have won. But have they, really? I don’t know that this comic will fully answer that question but you just never know.
Planet of the Nerds #1 is available as of April 17th, published by AHOY Comics. For more details, and how to purchase, go right here.