Tag Archives: comic books

Seattle Focus: Short Run Comix & Arts Festival on 9 November 2019

SHORT RUN 2019

Some events take on a life of their own and so it is with Short Run, the annual comic arts festival in Seattle. No matter who is in charge, what keeps this gathering alive is a core group of young people who have faith in comics and zines. No matter who is found to be a star attraction, no matter what the list of new titles known by the experts, it is the rush of young people seeking to connect with art and the zeitgeist who give this annual gathering its energy.

Special Guest Marc Bell

That said, much is put into organizing this event, lots of love and care. There are numerous workshops to enjoy. And this year’s special guest is renowned Canadian cartoonist Marc Bell, known as much for his comics and zines as his paintings. Many cities have at least one sort of arts festival such as this and Short Run is part of the Seattle landscape. It’s a combination of the aspirations of the show’s organizers and the zeal of its audience, the will of the people, that makes this possible year after year. If you are in Seattle, and especially if comic arts festivals are new to you, do make sure to pay a visit to Seattle Center, Saturday, Nov. 9th, 2019, 11 am-6 pm.

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Review: THE NAO OF BROWN by Glyn Dillon

The Nao of Brown by Glyn Dillon

An aspiring writer does well to heed that famous Tolstoy quote about families: “Happy families are all alike; every unhappy family is unhappy in its own way.” Cartoonists, many of them and I include myself among these wonderfully wretched souls, gravitate more often than not to stories about outsiders, people dealing with deep issues. It leads to glorious work like The Nao of Brown, originally published in 2012 by SelfMadeHero/Abrams. A new edition, from SelfMadeHero and Abrams, just came out and it’s a good time to revisit what has become a classic tale of a young woman finding her way.

Welcome to the world of Nao Brown.

Nao Brown, at 28, is still teetering along on the precipice that takes one from childhood to adulthood. Nao comes to understand that one can remain dangling on that cliff forever. This is the year that Nao makes it to the other side. The Nao of Brown is in the same spirit as Ghost World, the Daniel Clowes tour de force graphic novel that seemed, with its major motion picture version, to bring geek culture out of the closet back in 2001. The Nao of Brown is also, just like Ghost World, a crisp combination of exquisite art and writing. Where Clowes is more hard-edged and sarcastic, Dillon is more dreamy and bathed in soft watercolor washes. Our main character, Nao, is struggling to find her place in the world with one foot in her Japanese ancestry and the other foot in her Anglo-British ancestry. And she sees the world in the black and white extremes of an obsessive-compulsive. Her dark thoughts terrify her. Pop culture, hip and ironic, is an island that she can escape to.

The life and times of Nao Brown.

Will one more mix tape be able to save Nao? She works in a pop culture boutique run by Steve, a hapless nerd if ever there was one who has a crush on Nao. She cringes at the thought of the pack of teenage boys who frequent the shop only to worship her. She knows she’s too old for them. She intellectually knows her youth is relative. But she still thinks like a little girl. For most of the book, she works out her feelings for a man she’s developed a relationship with recently. Her initial interest in Gregory was triggered by the fact he resembles a pop culture toy she adores.

Steve, trapped in the friend zone.

This is a fascinating read, no two ways about it, as immersive as any of your most beloved movies, music, novels…or graphic novels! And, as an added bonus, alternating throughout the main narrative is a “story within a story” that is simply icing on the cake! All that said, it’s a crowded field these days with one amazing graphic novel after another. The solution sometimes, just as with any other art form, is a revisit or reissue. And so that brings us to this recent reissue of The Nao of Brown. This new edition, with additional production art, is a totally well-deserved relaunch into the world and will undoubtedly enchant a whole new crop of readers.

Searching for Nao Brown.

The Nao of Brown is a 216-page hardcover. For more details, visit SelfMadeHero and Abrams.

 

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Disney/Sony Split Inspires #SaveSpiderman and #SaveSpidey 

#SaveSpiderman and #SaveSpidey. Illustration by Henry Chamberlain

This was a shaky situation right from the start: one mega-corporation owns a universe of beloved superheroes; and another mega-corporation owns one of the most beloved characters from that same universe! How is that going to work? For a brief shining moment, it looked like Disney and Sony could play nice and live in a world where Spider-Man could frolick  freely right along with his fellow Avengers. But no more, at least not for now. Disney and Sony simply cannot play nice. Fans have their own opinions on that and have #SaveSpiderman and #SaveSpidey trending like crazy. We wish all involved the best of luck! Tom Holland would have made a great Spider-Man right alongside The Avengers.

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Review: The Kardashian Jewel Heist, a Graphic Novel

The Kardashian Jewel Heist, a Graphic Novel

Here is a graphic novel that many of you, especially in the States, will be intrigued by–or it might make you scratch your head: Les bijoux de la Kardashian, (loose translation, Kardashian’s Jewels) published by Glénat. Of course, this is a book focusing on the ordeal that Kim Kardashian went through in Paris back in 2016. This is a French graphic novel that just screams out for an English translation. Given that Glénat and American comics publisher, IDW, work closely together, it would be easy to see this happen. That said, just enjoying the lively artwork alone is well worth it. Would a U.S. audience not be receptive to an English translation version of this?

Talk about how anything can become content for a graphic novel! The Kim Kardashian hotel heist is actually a complicated story and comics, in fact, prove an ideal tool to sort through the details. Written by journalists François Vignolle and Julien Dumond, this graphic novel is decidedly fact-driven. The artwork is by cartoonist Gregory Mardon who does a marvelous job of bringing what amounts to a classic crime story to life. Mardon’s style is very crisp and clean, as if he were drawing wonderfully concise sketchbook drawings. It is a particular look, very French, exemplified by such legendary French cartoonists like Etienne Davodeau, Jacques de Loustal, and Blutch. So, Mardon’s artwork will evoke for the reader a reporter’s notebook come to life.

The Hôtel de Pourtalès, where Kim Kardashian West was robbed. Celebrities seeking privacy often stay there. From Vanity Fair.

It is quite an undertaking to bring this whole story together. You have two dramatically different worlds colliding: all the aspects of the crime, including the criminals and the police; and all the aspects of the glitzy lifestyle of a true American reality TV icon. The story is based upon police records and investigations into the high-profile crime that took place in an apartment in Paris’ upmarket 8th arrondissement on Oct 3, 2016. François Vignolle, one of the French journalists who co-authored the graphic novel, states: “We explored the routes the thieves and Kardashian took, we went to the places where they were, spoke to sources and took photos of the spots so that the story would be as real as possible.” And it was as if all other news took second place at the time of the media circus. “We no longer were talking about the terrorist attacks in France or Donald Trump in the United States. Everyone wanted to know about the Kim Kardashian theft.” So, all in all, a full portrait of the event and its aftermath.

An unlikely high-profile criminal.

Ultimately, a fabulous story emerges involving a most unlikely band of thieves. The time is right to take a closer look, with the initial story processed in our minds, a story that gratefully did not turn more violent than it might have. And that’s not to diminish at all the very real trauma of being robbed at gunpoint. Only after the passage of time, in hindsight, do we get a full story. The thieves were all past the age of 50, some even past 70. They had no idea who Kim Kardashian was. They initially were just after a ring but managed to stumble upon a collection of jewels worth some $10 million. And their getaway was on bicycles which they had a very hard time with. The whole thing, with respectful hindsight, brings to mind some Pink Panther caper. So, it is no surprise to find a bit of humor. There is no malice here, no ridicule. But you do get a lot of scenes of the queen of reality TV posting on social media.

Kim Kardashian back in her element.

That all brings us back to whether or  not it makes sense to have an English version to this graphic novel devoted to the Kim Kardashian jewel heist caper. Is it just too much for audiences outside of France to comprehend? Time will tell. The thieves go on trial in 2020 and there’s talk of a sequel graphic novel. Perhaps the biggest barrier is not language to this story. Perhaps something culturally would get lost in translation. And that’s a shame.

Les bijoux de la Kardashian, (loose translation, Kardashian’s Jewels) is published by Glénat.

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Review: The Invisible Empire: Madge Oberholtzer and the Unmasking of the Ku Klux Klan

The Invisible Empire

Karen Green, curator of comics at Columbia, provides a most effective forward to the new graphic novel, The Invisible Empire: Madge Oberholtzer and the Unmasking of the Ku Klux Klan. Green begins with a quote from the first premier of the People’s Republic of China. In an interview from the early 1970s, Zhou Enlai was asked for his thoughts on the French Revolution. His response: “Too early to tell.” That anecdote will stick with readers as they navigate through a book with an eerie relevance. The Invisible Empire is written by Micky Neilson and Todd Warger, illustrated by Marc Bostel, and published by Insight Comics.

History is a settling down of seemingly disparate, raw and random events. Patterns emerge. Connections and conclusions are made over time. Sometimes, the facts are so undeniable as to smack you across the face. And then the passage of time covers them up, one layer of distraction and denial upon another. And so it is with what happened across the United States in the 1920s with a reinvented Ku Klux Klan. In the big scheme of things, you may have blinked and not noticed but that Robert E. Lee statue at the forefront of the Charlottesville tragedy in 2017 was a statue erected in 1924, at the height of  the white supremacy hysteria. The story in this graphic novel focuses on events from the 1920s Ku Klux Klan in the north, specifically Indiana. A culture of hatred and violence had taken hold until a particular event broke the fever. It wasn’t until a local corrupt official was indicted with murder that citizens woke up and took back their state from the KKK and subsequently knocked it off its pedestal across the country.

Scheming with Stephenson.

That local corrupt official was D.C. Stephenson. It’s remarkable that there is no specific mention anywhere in this graphic novel of Stephenson’s title in Indiana government. But, in fact, he had no specific title beyond, perhaps, wheeler-dealer. In today’s parlance, he’d be thought of as a political operative in the same vein as Karl Rove or Steve Bannon, once known as “Trump’s brain.” Stephenson was similarly well connected, on intimate terms with Pres. Harding and Pres. Coolidge. In this graphic novel, the reader connects the dots, following Stephenson on his way to becoming a KKK Grand Wizard, and finding he was far from alone in his embrace of white supremacy.

A moment of clarity.

The trigger for change is Madge Oberholtzer, the young white woman that Stephenson raped and murdered, an event that would subsequently inspire a backlash against the KKK. The most compelling scenes in this book are devoted to simply providing some room for Madge to go about her life. Left alone to make up her own mind, she befriends a young black man, despite her segregated upbringing. Amid all the machinations depicted between Stephenson and his cronies, it is refreshing to see what a life not cut short might have been like for Madge Oberholtzer. And while it sometimes seems impossible to imagine a world free of hate, it is these upbeat moments of peace that can free the mind and encourage hope. Indeed, this book ends with an appropriate mix of defiant hope and resolve.

The Invisible Empire: Madge Oberholtzer and the Unmasking of the Ku Klux Klan is a 112-page hardcover, available as of September 17, 2019. For more details and how to purchase, visit Insight Comics right here.

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Comics Shop Focus: Brian’s Comics in Petaluma, California

Brian’s Comics in Petaluma

From time to time, Comics Grinder features a notable comics shop. If you find yourself in Petaluma, California, be sure to visit Brian’s Comics. This is what an ideal comics shop should be: organized, clean & tidy, nicely stocked with friendly and knowledgable staff. From the moment you walk in, you know that the owner, Brian himself, will do his level best to match you up with the comics you’re looking for.

Brian’s Comics in Petaluma

While I browsed through the store, I was instantly impressed with how Brian interacted with his customers, putting them at ease and attentive on every point. This is definitely a warm and inviting store. Brian’s Comics has been around now for six years and it looks like this shop has a very bright future.

Brian’s Comics in Petaluma

After a while, I asked Brian my number one question. I asked him what was currently on his radar. To be fair, he mentioned a number of items. I will stick with the one that got my attention the most. Currently, among what he’s been tracking, Brian highly recommend’s Event Leviathan, the six-issue mystery thriller from DC Comics,  written by the legendary Brian Michael Bendis with artwork by Alex Maleev.

Brian’s Comics in Petaluma

Brian’s Comics is an excellent shop. Visit them in Petaluma and on the web right here.

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Interview: Joel Meadows and MASTERS OF COMICS

MASTERS OF COMICS

Masters of Comics: Inside the Studios of the World’s Premier Graphic Storytellers is a unique behind-the-scenes look at the studios and work habits of some of the all-time great comic book artists, published by Insight Comics, with interviews by Joel Meadows. It is a pleasure to get a chance to chat with Joel Meadows, a fellow comics journalist. Mr. Meadows jumped into comics journalism in 1992 with his own Tripwire Magazine. In this interview, we’re going to unpack what that all means. There have been so many others who have joined the ranks of comics journalists, including myself, so there’s plenty to unpack!

HENRY CHAMBERLAIN: Joel, thank you for joining me for this conversation. We’re going to chat about Masters of Comics and the world of comics journalism. You begin in 1992 as a young guy who is compelled to create Tripwire, a magazine of genre culture, and that has evolved into an exciting new website presence and the publication of significant books on pop culture. I believe you really hit upon something with the original Studio Space and now the current Masters of Comics. As a jumping off point, share with us some of the thinking that led you to pursue a collection of in depth process interviews.

It started with the magazine, you mentioned Tripwire. We used to run a feature, Studio Space, where we interviewed artists and illustrators in order to get a closer look, get behind their work: the way they work and how they approach their work. We began with Tim Bradstreet, Phil Hale, and John Bolton. I found it fascinating and I thought it might be fun to pursue this further as a book. We put together a line up of artists for Image in 2008 and that was an impressive book. I was very proud of that book. That came out 11 years ago. We had the late great Joe Kubert. We had Sergio Toppi. We had Steve Dillon. We had Howard Chaykin. I can’t recall everyone. It was a pretty amazing list. I was very proud that we had managed to gather all these great artists together and get into each of their headspace and look at how they actually created work and how each studio was different from the next.

Tripwire magazine, circa 1990s

I love the fact that you have books out in the world. For me, my first loyalty is with print. We both go back to a pre-internet perspective. It used to be that to have something in print was the be all, end all. You feel secure with print. You can feel a bit uncertain about the internet: things can be completely wiped away. The whole website might blow up but you can always have a print edition somewhere. Do you feel like that sometimes?

A little bit. We switched to the web back in 2015 and it has its pros and cons. If you make a mistake you can always go back and fix it. But there’s something about the physicality of a book or a magazine. There’s the tactile nature of it. Say, if you meet someone and they ask you what you do, you can direct them to a website but, in some ways, it’s even nicer to be able to show them the book that you’ve published or the magazine that you edit. There’s something about having something physical that is hard to beat.

Exactly, that’s what I want to stress to everyone. Of course, you can go to a tutorial on Youtube but it’s so great to be able to pick up a book and pore over the pages and make discoveries. I think of someone like John Paul Leon, an amazing artist who will be new to a lot of readers. There’s one title that he worked on, The Winter Men, that really sticks with me. You’ve got such a wonderful range of talent, everyone from Frank Quitely to Bill Sienkiewicz to J.H. Williams III, and everyone has their own way of working. There’s so much to consider, of course, over creating the work physically or digitally or a combination of the two. 

Maybe it’s a generational thing. I interviewed Mike Kaluta for the book and he works physically with pen and ink. J.P. has more of a mix. Walt Simonson works physically but he does fix lines digitally. I think it was Laurence Campbell, who does work physically, who said that, with digital, he misses the idea of being able to have a happy accident. You might make a mistake but it’s a good mistake. It brings the work to life a little bit more. In some ways, it comes down to digital coming across as too precise. The idea that you can go in and fix a mistake in Photoshop can leave some artists feeling that something is missing. Obviously, other artists love digital. Sean Phillips he draws his line art digitally but he also paints physically. He went back to painting for some of his covers and some of his work for Criminal. He likes to jump between the two. It really depends upon the artist. Some like the tactile experience of physically painting. Others like the convenience of digital. So, it comes down to a case by case basis.

Sean Phillips doing digital work.

Yes, I think it does come down to a case by case basis since you can’t totally peg it as generational. You have so many young artists who enjoy doing work physically. I even wonder sometimes if using markers is really the best approach to coloring your work. But, hey, if an artist can make it work with markers, then why not.

Exactly.

Michael William Kaluta doing physical work.

I want to ask you about your own process. Maybe you can take us behind the scenes of how you got the book put together. Did you personally interview each artist in their studio or were some interviews over the phone?

It was a mix. I got to visit some of the artists personally: Mike Kaluta, Walt Simonson, Posy Simmonds, Laurence Campbell, and Sean Phillips. The rest were e-mail or telephone interviews and, for those, they supplied the photographs. I would have loved to have interviewed in person Eduardo Risso but he’s way over in Argentina. The same with Rafael Albuquerque. He’s in Brazil. I did the photography for the artists that I met with in person.

It’s a seamless presentation, how all the profiles were put together into such a compelling whole.

Insight did a great job with the design. It looks beautiful. They did a great job with the typography and the way all the images fit, the comics art and the photography. It holds together really well as a cohesive package.

There are 21 profiles here. Maybe you can tell us something more about the decision-making process in choosing artists. It is a stellar line-up of artists. Rafael Albuquerque. Tim Sale. Yumo Shimizu. The list goes.

We wanted to have a cross section of artists coming from different disciplines. For instance, Walt Simonson is very much a pen and ink guy. John Paul Leon is more of a marker artist. Dave Johnson is a cover artist, one of the best.  If we picked 20 or so artists that were all in the same style, then it would have gotten repetitive. So, we wanted to have something that was varied in terms of approach and actual work.

Share with us about the world of comics journalism. It was a whole other world when you began in 1992. The field was wide open. Back then, there were only a few outlets, like The Comics Journal. Today, it’s a relatively crowded field, especially when you add in all the various tiers of involvement.

It has changed. The Comics Journal had its moments. I used to enjoy Amazing Heroes, going back to the late ’80s. The biggest one was Speakeasy. It had a column by Grant Morrison. It was a very irreverent magazine. That was a big influence on us at Tripwire. Back in the ’90s, you also had Wizard, which really wasn’t for me. And, yeah, I never connected with The Comics Journal. Today, there are a number of good websites. There’s a digital magazine based in the UK that is doing a lot of good work called, PanexPanel, run by Hass Otsmane-Elhaou. And Forces of Geek, with Stefan Blitz, does excellent work too. A lot of sites are just running press releases. At Tripwire, we try to dig deeper. We interview the creators and the key players. We try to look at the bigger picture. It’s a challenge.

Amazing Heroes (1981-1992), published by Fantagraphics

The thing with press releases is that it’s a balancing act. You don’t want to rely on them. You have to really pick and choose. Some are quite informative and newsworthy. What is the criteria for you when it comes to content on Tripwire?

We try for variety and we try to cover people that other websites don’t. For example, we’ve recently run two interviews with Scott Dunbier from IDW. His artist collections and special projects are a great celebration of comics history. So, we try to pick people like him. We’ve interviewed Chuck Palahniuk a couple of times. We’ve interviewed Philip Pullman. We try to go beyond the boundaries of many comics websites. I want to dig a bit deeper like we did with our interview with J. M. DeMatteis. We try not to cover everything. And we try to contextualize our interviews and explain the significance of our interview subjects.

I do my best to go in depth with my interviews. And I’m always on the look out to go beyond the boundaries of a typical pop culture website. I will naturally gravitate to some novel, which may or may not have anything to do with comics. I might bring in an essay, or whatever. It just happens organically and it helps to keep things fresh and bring in a cross section of readers.

Yes, we do that too on occasion.

Speakeasy, “the organ of the comics world,” March, 1990

I wonder what your take is on alternative comics. My partner, Jennifer, and I are both cartoonists. We come from that indie alt-comics scene. I’m sure you’re familiar with the Page 45 quote.

Yes, I am.

It’s a brilliant observation by Stephen Holland, owner of the UK comics shop Page 45, about how “alternative comics are the real mainstream.”

There’s a lot of great material. I read indie comics. I’ve read the likes of Joe Matt and Daniel Clowes and Adrian Tomine back in the ’90s. I tried to keep up with their careers. There’s incredibly talented people. You have someone like Ed Brubaker who started life as an indie cartoonist and moved into the mainstream. He’s one of these guys who can straddle the two. I believe the Page 45 quote gets it right. You can give someone who doesn’t normally read comics a book like Berlin, by Jason Lutes, and they can appreciate it. But they will have a much harder time with a Batman or Teen Titan graphic novel which relies on more in depth comics knowledge.

MASTERS OF COMICS

I just need to ask you about what’s been on your pop culture radar. For instance, what was your take on how Game of Thrones on HBO resolved itself?

You have to feel sorry for the creators of the show since you can’t satisfy everyone. I remember when the Sopranos ended. I really liked how it ended but there were a lot of people who weren’t happy. A big show like that, which has been around for years, it’s almost impossible to satisfy all of your audience. I think the ending to Game of Thrones was okay. To be honest, I’m not sure how else HBO could have ended it.

There are some shows that we in the States have to wait for from across the pond. But then there’s also the reverse. For example, the new Twilight Zone on CBS All Access. Are you looking forward to that one?

I am curious. I enjoyed Get Out a lot. I think Jordan Peele is quite talented. I’m curious as to whether or not they’ve managed to keep that original flavor.

I’ve gotten a chance to view the whole season and I think it’s coming together. I think it’s going to be of those shows that will probably remain a bit uneven but can have exceptional episodes so you root for it.

There’s quite a bit of TV. I’m trying to catch up with Jessica Jones. I’m a bit ambivalent about the Marvel shows on Netflix. I enjoyed a lot of Daredevil and Luke Cage. I think the big problem is that a lot of these shows run too long. They would be much better off with shorter runs of six episodes per season. Another one, Punisher, I just couldn’t finish that.

How would you like to end our talk? Anything else you’d like to add about Tripwire or Masters of Comics?

We continue to evolve the Tripwire website. We’re hoping to organize a talk that ties in Masters of Comics at the Society of Illustrators in October during New York Comic Con. It would include Walt Simonson and Shawn Martinbrough. It would be very nice to have an event tie-in for the book. We’re also looking forward to some collections of interviews from Tripwire. This is something we’re working with another publisher on. The plan is to have the first book available in time for next year’s Comic Con in San Diego. So, that’s exciting. We’ll be returning to print after a bit of a break.

That would be so exciting to have a talk at Society of Illustrators. I hope that works out.

Well, thank you. We’re hoping to pin that down.

Thanks so much, Joel.

Thank you, Henry.

You can listen to a portion of the podcast interview by just clicking the link below:

Masters of Comics: Inside the Studios of the World’s Premier Graphic Storytellers is a 184-page full color trade paperback, with 21 profiles, with art samples and studio photographs, published by Insight Comics.

Keep up with Joel Meadows and Tripwire magazine by going right here.

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Filed under Comics, Illustration, Interviews, London, New York City

Interview: Jason Leivian, owner of Floating World Comics

Jason Leivian, owner of Floating World Comics

During a recent visit to Portland, Oregon, I interviewed Jason Leivian, who runs Floating World Comics, one of the best comic book shops you could hope for. This is a comic book shop taken up to the level of a curatorial experience with everything neatly organized in different categories.

Floating World Comics holds the distinction of being one of few comic book shops that also functions as a publisher. During this interview, my goal was to bring out all that is special about Floating World Comics, and Jason Leivian proved to be a most excellent host. I hope you enjoy the video interview below:

I’ve come back with some choice titles published by FWC and we will be taking a look at them in the coming days.

When in Portland, or whenever you wish to find something exceptional in comics online, be sure to visit Floating World Comics.

 

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Comics Grinder Video Review Recap: The Otaku Box and Current Hot Titles including Little Bird, The Wrong Earth, and Invisible Kingdom

A recap of current cool stuff, posted 13 March 2019

When people find out that I’m a cartoonist and especially that I write about comics and pop culture, the first question that is asked is, What do you recommend? Here are some answers. Over the weekend, as I escaped the heat, I decided to make a dent in my already unwieldy stack of review material. In the video below, we take a look at The Otaku Box, a new crate box service focusing on anime and manga plus a recap on some current hot comics titles: Invisible Kingdom, Little Bird, Captain America, Man and Superman, and The Wrong Earth.

I hope you enjoy this video and I invite you to like, comment, and subscribe to my evolving YouTube channel. I feel pretty good about it and any additional motivation from you folks is always appreciated. I will continue to add videos as time permits.

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Review: LAWNS by Alex Nall

LAWNS by Alex Nall

Lawns, by Alex Nall, published by Kilgore Books, is a small graphic novel that, to my reading, is essentially a parable about the consequences of turning someone into a scapegoat. No one likes Roger. Neighbors condemn him for his unkempt lawn and for his unleashed dog. It seems like a manageable problem but definitely not in this small town. Roger is the town’s Boo Radley. Nall has put together a narrative that follows the election of the town’s mayor. Chuck is running undisputed. However, Carl, a disgruntled and unsavory sort, has mounted a write-in campaign for himself. Oddly enough, Carl makes a few good points but he’s pathetically unqualified. Poor Roger falls somewhere in the middle as a convenient distraction. Overall, I think the story would have been better off had Roger, already having inspired the town’s ire, had been the sole issue in the town’s election. That said, this is an ambitious undertaking and Nall deserves credit.

Page excerpt from LAWNS

A hallmark of many a work of alt-comics is that it is all done by hand and basically retains an organic vibe. Nall is certainly aware of that and appears to revel in it. My only quibble is that the drawing, at times, falls short on clarity and consistency. I’m not saying the rendering needs to be worked over in some elaborate way. If you take a look at Charles Forsman’s Hobo Mom, this is quite a compelling short graphic novel, only 62 pages, done in a relatively simple style. Nall seems to want to vary how he depicts the main character, Roger, but the way he goes about it has the potential to lose the reader. And, towards the end, there are some scenes that are a bit rushed. This is not to say that Nall should ever consider losing his expressive line. I do prefer a more sketchy line than one that is way too polished. Sometimes, you just go where you need to go as a cartoonist and let your expressive line evolve as you evolve. I am certainly curious to see what Mr. Nall does next since he’s clearly hungry for a challenge and he’s a capable cartoonist.

Lawns is a 108-page trade paperback, b&w, published by Kilgore Books.

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Filed under Alex Nall, Comics, Graphic Novel Reviews, graphic novels, Kilgore Books