Comics Grinder has always got you covered for interesting tidbits, insights, and suggestions regarding comics, pop culture, and culture in general. Here are some quick suggestions for discerning Comics Grinder followers:
I’m going to keep this simple and jump right in with 10 items for your consideration beginning with Wes Anderson: The Iconic Filmmaker and his Work, by Ian Nathan, an “unofficial and unauthorised” yet stunning tribute to the beloved filmmaker. 176-page hardcover with deluxe slipcase, fully illustrated. $35. From White Lion Publishers, an imprint of The Quarto Group.
Next up will please any fan of D&D, especially younger players or anyone who enjoys a trading card style description of characters. This is Beasts & Behemoths, the fifth and latest installment in the Dungeons & Dragons Young Adventurer’s Guide series. It is by Jim Zub, Stacy King, and Andrew Wheeler. 112 pages, full-color illustrations. $12.99. From Ten Speed Press and Penguin Random House.
Moving right along, this book will need to be in your kitchen and bar as soon as possible, whether you’re a D&D fan or not yet. Welcome to Heroes’ Feast: The Official D&D Cookbook. Yes, now you can eat and drink like a hero. There are recipes here for everything from Honey-Drizzled Cream Puffs to Sembian Honey-Glazed Rothe Ribs to Bytopian Shepherd’s Bread to Roll Rum! Seriously, this is an impressive cookbook with lavish illustrations alongside charming and meticulous D&D factoids and insights. If you’ve been looking for a way to hook yourself into the world of D&D, then seek out this cookbook. Fully illustrated. 240 pages. $35. From Ten Speed Press, an imprint of Penguin Random House. Quite honestly, this is the best gift for 2020 on so many levels.
If you are a fan of Critical Role, then you are in very good company as this is one of the most popular role-playing game communities ever. Now, you can join in on all the fun and get all you’ve ever wanted to know about this fantasy RPG livestream phenomena in one deluxe book, The World of Critical Role: The History Behind the Epic Fantasy, by Liz Marsham and the Cast of Critical Role. Just like the name suggests, go deep into this world with up-close and personal features on all the talent involved. Critical Role was established in 2015 by a group of friends with a passion for storytelling and has evolved into a multi-platform media company with a variety of shows, comic books, graphic novels, animation, podcasts and more. Its epic adventures and memorable characters attract millions of viewers live every week. Yes, this is a big deal and, if you’re new to it, then all the more reason to get this book. This is a 320-page fully-illustrated hardcover, $35. From Ten Speed Press, an imprint of Penguin Random House.
Let’s shift over to the Star Wars universe and a most compelling book indeed. For anyone who cares about quality storytelling, and enjoys Star Wars lore, this is a perfect gift. From a Certain Point of View: The Empire Strikes Back is an anthology celebrating the 40th anniversary of The Empire Strikes Back with forty acclaimed science fiction writers. You will find such gems as Hank Green chronicling the life of a naturalist caring for tauntauns on the frozen world of Hoth. Or about Charles Yu’s quirky look at what it’s like to be in Darth Vader’s death grip? So much to enjoy here. So kick back with a Roll Rum and get into some serious Star Wars storytelling. This is a 564-page hardcover, $35. From Del Rey, an imprint of Penguin Random House.
It’s impossible not to like the hilarious work by Yehuda Devir and Maya Devir with their comics adaptation of their everyday lives. It all began as a fun spoof on young married life. Yehuda would draw. Maya would art direct. Next thing you know, these candid illustrations went viral on social media. Welcome to One of Those Days, a collection of these funny and touching illustrations that just about anyone can relate to. This is a 272-page full color hardcover, $30. From Penguin Random House.
Dbury@50 Celebrates 50 Years of Doonesbury
Garry Trudeau’s Doonesbury has been around for fifty years and it’s time to pay tribute. Enter, Dbury@50: The Complete Digital Doonesbury, from Andrews McMeel Publishing, priced at $125. This includes a 224-page “user manual,” a poster, and a thumb drive which includes what looks like a little website presenting all the comic strips on a per week basis. Overall, this is a nice first step toward presenting the landmark comic strip to future generations. For now, you have a presentation which can only be viewed on certain desktops and laptops. So, with a little more tweaking, we should have a proper upgrade down the road. I’m sure the humor is not lost on 72-year-old Garry Trudeau. He is clearly of a pre-internet vintage. Using a tech approach from the ’80s probably seemed alright at the time. That said, there’s plenty to enjoy with the presentation as it stands now.
Another huge property is anything and everything to do with Frank Herbert’s monumental novel, Dune. Was it ever really meant to be more than a novel? Well, how about a graphic novel? The answer is yes and no. Apparently, it takes more than one graphic novel to properly attempt to cover the novel. Enter, Frank Herbert’s Dune: The Graphic Novel, Book 1. It offers a good mix of the cinematic and more cerebral that should satisfy true believers and newcomers alike. This is a 176-page hardcover, $24.99. From Abrams ComicArts.
If anyone tells you that they’ve finished reading XX, the new mammoth novel by Rian Hughes, they are lying to you. This work clocks in at 992 pages. It actually weighs in at almost 3 pounds. Isn’t that close to the weight of a newborn baby? No, the average weight is around 7 pounds. Okay, I don’t want to overstate this. What I do want to say is that the book is huge and sometimes big books come with a lot of hype. In this case, we have an art house book with a lot of type, as in fancy footwork with various fonts. This is supposed to be a glorious melding of the literary arts with the graphic arts from a master designer. I’m not sure that I’m buying all that. If you are looking for something really compelling and unusual that is playing with the literary and the visual arts, you may still need to go back to 2000 and House of Leaves by Mark Z. Danielewski. That said, I’m still working on this mountain of a book and the basic story hasn’t really hooked me in yet. I’d love to know what you think if you have indeed made it to the end. This is a hardcover, $26.43. From Abrams.
How much do you like Batman? I love me a good Batman story, but I mean something really good. Well, a lot of good things came from Batman: The Animated Series. The higher-ups at the Big Two Publishers can be a mysterious bunch but, when they prioritize, they can achieve remarkable results. Look, iconic characters like Batman are only as good as the creative team behind a certain project. What made Batman: The Animated Series work out so well was the creative team led by Bruce Timm back in the early ’90s. It seems that Timm set the gold standard and it has been honored ever since. I have yet to see a subpar DC Comics/Warner Bros. animated feature. The book, Batman: The Animated Series, honors all that hard work and dedication with stellar artwork. Enjoy. This is a 144-page hardcover, $60. From Insight Editions.
Go check out The Revolution of Cassandra for an unusual new work in comics. Here is a quirky story covering some serious subject matter. It reminds you of the fundamental need of making your voice heard. We can take that too much for granted in the United States. Just imagine what it’s like in parts of the world where the government is actively involved in keeping its citizens docile. Filmmaker Eric D. Howell is a fascinating storyteller dude–just the sort of creative person to lead the way with this audacious graphic novel, with Hollywood flair. Howell got into the entertainment business as a stuntman and, through determination, has risen up the ranks to movie director. You may know him from the 2017 Emilia Clarke movie, Voice from the Stone. By any measure, Howell’s career path is an impressive one.
USE MY VOICE by Amy Lee of Evanescence
Enter The Revolution of Cassandra, Howell’s new tale of adventure and idealism about two very different sisters, Moira and Cassie, and how they stumble into a civil war and perhaps lead a revolution. As I say, Howell’s new graphic novel has a very cool Hollywood connection. For starters, Howell is a well-liked and well-connected person. One of his friends is a very cool musician you may know. The Revolution of Cassandra served as an inspiration for Howell’s friend and Grammy Award-winning musician, Amy Lee of Evanescence, as she was writing her band’s new song, “Use My Voice.” The song’s video, directed by Howell, has been viewed more than two million times on YouTube since its premiere in late August.
Cassandra’s toes know the earth.
A few more words about this graphic novel. If you’re looking for an immersive work with a true cinematic look and feel, then The Revolution of Cassandra is for you. It is a mature work in the sense that adults will enjoy it for its more adult and sophisticated sensibility. It’s not for kids, per se. Let’s go with teens and up. This is set, after all, in a very gritty backdrop. There are rough men wandering about who are prone to pushing around women, if they can. That is, unless they’re confronting Moira and Cassie. Overall, there’s an earthy and authentic vibe running through. Moira is more reckless. Cassie is more the Earth Mother with her bare feet, or in Birkenstocks, solemnly gauging the environment.
The Revolution of Cassandra
Now, imagine attempting to stand out at a truly significant comics convention, like Comic Con in San Diego. Well, this is where brand sharing helps. Howell has partnered with Republic Restoratives Distillery and Craft Cocktail Bar in Washington, D.C. to introduce Purpose Rye. Purpose is the first single barrel expression from Republic Restoratives Distillery and is a limited run of only 100 barrels. This 95% rye mash bill has been aged in American oak for nearly five years, imparting rich notes of caramel, spice, hints of smoke and cocoa nibs. Every bottle of Purpose Rye sends a donation directly to Fair Fight Action which protects free and fair elections around the country. Purpose Rye is available for order online via Schneider’s of Capitol Hillin Washington, D.C. Twin Cities bartenders will be mixing Cassandra inspired cocktails this month to inspire customers to “use their voice” to support the social causes that matter to them. For Cassandra cocktail recipes, follow @revolutionofcassandra on Instagram.
Under the right circumstances, and responsibly, alcohol and comics do mix.
It was a lot of fun chatting with Howell and you can check out our conversation by clicking below:
The first chapter of The Revolution of Cassandra is available now for you to view for free.
Jack Kirby: The Epic Life of The King of Comics. by Tom Scioli. Ten Speed Press, 2020. 202pp, $28.99.
A book that is doing very well these days and just got back on my radar is an in depth look at the life and times of Jack Kirby, the creator or co-creator of such icons as Captain America, the Fantastic Four, and Black Panther. Now, all sorts of things pop in and out on my radar but this one compels me to share. Tom Scioli feels like a doppelganger at the moment: we are both auteur cartoonists determined to get to the bottom of the story. Scioli hitched his wagon to one star and I did to another. In Scioli’s case, it is Jack Kirby. In my case, I have a book that I’m shopping around with George Clayton Johnson as your guide to a wider world. In Scioli’s case, Jack Kirby is the focus and, from there, we see a wider world too. Also, I must stress that Scioli is a one-person operation, a true auteur. That’s the same way that I roll. It’s not easy but it is most rewarding and, in fact, provides the reader with the ultimate comics artistic expression coming from one creator.
Jack Kirby: The Epic Life of the King of Comics
Recently, I’ve been taking a very close look at Jack Kirby and how he figures in the study of comics as a true art form. We are very enlightened about comics, as a general audience, but the dust perhaps has yet to settle on all these questions of what constitutes art. For the record, I will state again that there is no question that comics is as legitimate an art form as any other. Comics is a big deal and will only continue to grow in estimation and appreciation. As for Mr. Kirby, well, of course, he was an artist of the first rank in many ways and he dazzled all of us with what he was able to accomplish. What is so fascinating about Tom Scioli’s book is that here you have a true comics artist providing his own careful and idiosyncratic look at another comics artist. This is an outstanding example of an extended study of comics created in the comics medium. We have precious little of these sort of works, comics about comics. In fact, we have far more comics about painters, novelists, and various other historical figures. Ah, but that will change. We still have plenty of time, right? No rush. We can relax and appreciate Tom Scioli’s very home-grown approach, which all adds up to visual storytelling at a deep and intimate level. Scioli has a very offbeat style as unique to him as his own handwriting or his casual chatting. So, in a sense, Scioli has pared it all down to just a regular guy holding court and riffing on one of his favorite subjects. Yes, that’s perhaps the best way to look at this book. Maybe it’s not an official biography or the last word on Jack Kirby but it is definitely an unusual and personal take on him.
Take any figure, well-known or not, and there’s a very high probability of creating a compelling story in the right hands. That is precisely what is happening here. Tom Scioli has the passionate interest in his subject and that energy propels the reader. It’s not like anyone, outside of friends and family, knew anything about the actual life lived by Jack Kirby. And some things will always be left to speculation. Here is where the power and magic of comics comes into play. The comics creator is compelled to make you, the reader, care and so the process begins from the very first page, the very first panel. On page one, we see a family history unfold back in the old country of Galicia. Kirby’s parents meet in New York City at an Austrian social and, by the next page, little Jack Kirby is born, August 28, 1917. It is a life of limited resources on the Lower East Side but it is a life full of love. By the very next page, little Jack awaits the birth of his baby brother while poring over the pages of Krazy Kat comics! And, by page four, it is clear that the only color in little Jack’s life comes from the Sunday funnies. Jack is set for a life of adversity with comics already proving to be a gateway to something more.
Yes, Jack Kirby worked alongside Bob Kane for a time.
Fast forward and, indeed, a life emerges filled with challenge and adventure. And, of course, it is Jack’s particular life story that will bring the reader up close to how things worked at Marvel Comics, specifically the working process known as “The Marvel Method,” with the legendary big-name editor, Stan Lee–and all the complications and frustrations that wrought. But before any of that happens, a lot of rain must fall, a lot of struggle and uncertainly coupled with steadfast determination. Before Jack Kirby became part of the Marvel bullpen, he had to pay his dues in a far more modest role as part of Will Eisner and Jerry Iger’s comic strip staff. This is a staff that included, among others, the now much despised Bob Kane, infamous for stealing credit for Batman from co-creator Bob Finger! Just one of the gems of info to be found here. As the saying goes, a creative person needs to be their one biggest fan. That is what Jack Kirby was for himself, his biggest fan. It was that level-headed persistence that would get him to the promised land of the Fourth World and a legion of his own fans.
One of the great things about a book like this is how it ends up becoming a treasure trove of information. It just happens naturally as all the dots are connected. This is what resonates the most with readers, especially those invested in art process and pop culture. Even a casual reader will get caught up in the events and get hooked into learning more about the lad who literally picked up a copy of Wonder Stories just before it was swept into a gutter and saw his fate within the pages of the first pulp magazine he’d ever read. As I’m in a position to articulate these matters regarding comics, pop culture and art, I’m thrilled to do so here and on any panel at any comics convention. This very unique look at Jack Kirby is very exciting stuff. No doubt, when you find one book like this, well, it leaves you wanting more. That is what leads me to know that my book will find a home. I’m so happy to see that Tom’s book found a fine home and has been welcomed by scores of readers!
Superman: Red Son. Made-for-Video Animation, 84 minutes. Directed by Sam Liu. Written by J.M. DeMatteis. Executive Producers: Bruce Timm and Sam Register. DC Entertainment. Release Date: March 17, 2020
The timing could not be better for one of the great Superman stories. DC Entertainment presents the 2020 animated feature adaptation to Mark Millar’s 2003 Superman: Red Son. This time around, the script is by another DC Comics stalwart creative, J. M. DeMatteis. This is a great time for the alternate-history genre. There’s For All Mankind on Apple TV, a what-if about the Soviets landing on the moon first. And there’s The Plot Against America on HBO, a what-if about a Fascist America. Now, make room for a what-if about a Soviet Superman. This is about what would happen if the future Superman never crash-lands in some corn field in Kansas. But, instead, baby Superman crash-lands in the heart of Cold War-era Russia.
This is arguably the very best of DC Elseworlds adventures. In this very heated and confused time for U.S.-Russian relations, a story like this provides refreshing perspective. What would Superman do if he found himself part of Mother Russia and developed a loyalty to Communism? Apple pie and baseball don’t mean a thing to the Man of Steel. Superman is more loyal to the latest five-year plan for the people. Capitalism is just a funny concept and the U.S.A. is more suspect than respected. And leading the “greed is good” pack is, of course, Lex Luthor.
What will appeal to a lot of viewers is the clever look at how the world works. No sooner does Superman, innocently enough, prove to be the strongest man at the Kremlin than he’s elevated to the post of supreme leader. To Superman’s way of thinking, he is genuinely compelled to do good. That’s just how he’s built. But he has to do it within the confines of the Soviet Union. Conversely, Lex Luthor, not so innocently, proves to be the strongest capitalist, riding an “America First” campaign, that lands him in the White House. Along the way, we have different versions of the Korean War, the Berlin Wall, and even a taste of Dr. Strangelove thrown in for good measure.
If you’ve never read the original comic book or collected graphic novel, then you’re in for even more of a treat as this story unfolds. I think the animated feature hits all the right marks and could not be better. Voice actors like Jason Isaacs, as Superman, and Vanessa Marshall, as Wonder Woman, lead a lively cast. This is something that I could even see as a major live action movie version. It is certainly a compelling example of what can be done within the formidable world of the DC Universe.
Much like the winners list for the Angoulême Comics Festival and the Small Press Expo, it is very useful to take a close look at the Eisner Awards at San Diego Comic-Con. A reliable prime source in the study of comics comes from the biggest and most well-established comics festivals/conventions. Because of COVID-19, SDCC was a virtual event for 2020 and that has created added benefit. For starters, it’s a pleasure to have actor Phil LaMarr as host. It’s also an uncanny pleasure to have such a documentation of the winners. I doubt this will become the norm but this special video recap is priceless. One essential fact that ended up getting more attention than it might usually have gotten was a moment to focus on the panel of judges! It is so important to know who your judges are for many reasons including insight and credibility. This years judges: Martha Cornog, Jamie Coville, Michael Dooley, Alex Grecian, Simon Jimenez, and Laura O’Meara. Ah, perhaps one of these years SDCC will choose yours truly as a judge. I was a judge for SPX some years back so it could happen, but I might need a storage locker. Anyway, it’s a very big deal to know who your judges are and it makes industry news.
Laura Dean Is Breaking Up with Me
The top winners of the evening were Mariko Tamaki and Rosemary Valero-O’Connell’s graphic novel Laura Dean Is Breaking Up with Me (Best Publication for Teens, Best Writer, Best Penciller/Inker; published by First Second/Macmillan) and G. Willow Wilson and Christian Ward’s comic book series Invisible Kingdom (Best New Series, Best Writer, Best Painter; published by Berger Books/Dark Horse).
Multiple Eisners also went to Lynda Barry for Making Comics (Best Comics-Related Book, Best Publication Design; published by Drawn & Quarterly); Raina Telgelemier for Guts (Best Publication for Kids, Best Writer/Artist; published by Scholastic/Graphix); and Stan Sakai for Best Lettering (on Usagi Yojimbo, published by IDW) and Best Archival Collection/Project (Stan Sakai’s Usagi Yojimbo: The Complete Grasscutter; IDW).
The Best Graphic Album–New trophy went to Are You Listening by Tillie Walden (published by First Second/Macmillan), while Best Reality-Based Work was awarded to George Takei’s memoir They Called Us Enemy (by Justin, Eisinger, Steve Scott, and Harmony Becker, published by IDW/Top Shelf). In the comics categories, Image’s Bitter Root by David Walker, Chuck Brown, and Sanford Greene won Best Continuing Series, while Best Limited Series went to Little Bird by Darcy Van Poelgeest and Ian Bertram (also Image).
The publisher that can boast the most winners is Dark Horse, with the three for Invisible Kingdom plus Best Graphic Album–Reprint for LaGuardia by Nnedi Okorafor and Tana Ford, Best Adaptation for Snow, Glass, Apples by Neil Gaiman and Colleen Doran, and a share of Dave Stewart’s award for Best Coloring. Other publishers with multiple awards include First Second/Macmillan (for Laura Dean and Are You Listening); Image for Continuing Series, Limited Series, Cover Artist (Emma Rios, Pretty Deadly), and shared Coloring; IDW for Sakai’s works and They Called Us Enemy; and Drawn & Quarterly for Making Comics and for Best Short Story (Ebony Flowers’ “Hot Comb”). Publishers with two trophies each include Fantagraphics, Scholastic Graphix, and VIZ Media.
The event was hosted by voice actor/comedian Phil LaMarr (MadTV, Samurai Jack, Futurama, Justice League), who announced the nominees and winners in 31 categories. Eisner Awards Administrator Jackie Estrada opened and closed the ceremony.
Sergio Aragonés presented the Hall of Fame Awards. The Judges’ Choices were Nell Brinkley and E. Simms Campbell. The elected inductees were Alison Bechdel, Howard Cruse, Louise Simonson, Stan Sakai, Don and Maggie Thompson, and Bill Watterson.Bechdel, Simonson, Sakai, and Thompson all accepted their awards via videos; Cruse’s husband, Ed Sederbaum, accepted on Howard’s behalf.
The Bob Clampett Humanitarian Award, presented by Bob’s daughter Ruth Clampett, had three recipients this year: The Hero Initiative, Creators4Comics, and Comicbook United Fund.
The Eisner Awards are part of, and underwritten by, Comic-Con International: San Diego, a nonprofit educational organization dedicated to creating awareness of and appreciation for comics and related popular art forms, primarily through the presentation of conventions and events that celebrate the historic and ongoing contributions of comics to art and culture.
2020 Eisner Awards Winners
Best Short Story
“Hot Comb,” by Ebony Flowers, in Hot Comb (Drawn & Quarterly)
Best Single Issue/One-Shot
Our Favorite Thing Is My Favorite Thing Is Monsters, by Emil Ferris (Fantagraphics)
Best Continuing Series
Bitter Root, by David Walker, Chuck Brown, and Sanford Greene (Image)
Best Limited Series
Little Bird by Darcy Van Poelgeest andIan Bertram (Image)
Best New Series
Invisible Kingdom, by G. Willow Wilson and Christian Ward (Berger Books/Dark Horse)
Best Publication for Early Readers
Comics: Easy as ABC, by Ivan Brunetti (TOON)
Best Publication for Kids
Guts, by Raina Telgemeier (Scholastic Graphix)
Best Publication for Teens
Laura Dean Keeps Breaking Up with Me, by Mariko Tamaki and Rosemary Valero-O’Connell (First Second/Macmillan)
Best Humor Publication
The Way of the Househusband, vol. 1, by Kousuke Oono, translation by Sheldon Drzka (VIZ Media)
Drawing Power: Women’s Stories of Sexual Violence, Harassment, and Survival, edited by Diane Noomin (Abrams)
Best Reality-Based Work
They Called Us Enemy, by George Takei, Justin Eisinger, Steven Scott, and Harmony Becker (Top Shelf)
Best Graphic Album—New
Are You Listening? by Tillie Walden (First Second/Macmillan)
Best Graphic Album—Reprint
LaGuardia, by Nnedi Okorafor and Tana Ford (Berger Books/Dark Horse)
Best Adaptation from Another Medium
Snow, Glass, Apples, by Neil Gaiman and Colleen Doran (Dark Horse Books)
Best U.S. Edition of International Material
The House, by Paco Roca, translation by Andrea Rosenberg (Fantagraphics)
Best U.S. Edition of International Material—Asia (TIE)
Cats of the Louvre, by Taiyo Matsumoto, translation by Michael Arias (VIZ Media)
Witch Hat Atelier, by Kamome Shirahama, translation by Stephen Kohler (Kodansha)
Best Archival Collection/Project—Strips
Krazy Kat: The Complete Color Sundays, by George Herriman, edited by Alexander Braun (TASCHEN)
Best Archival Collection/Project—Comic Books
Stan Sakai’s Usagi Yojimbo: The Complete Grasscutter Artist Select, by Stan Sakai, edited by Scott Dunbier (IDW)
Mariko Tamaki, Harley Quinn: Breaking Glass (DC); Laura Dean Keeps Breaking Up with Me (First Second/Macmillan); Archie (Archie)
Raina Telgemeier, Guts (Scholastic Graphix)
Best Penciller/Inker or Penciller/Inker Team
Rosemary Valero-O’Connell, Laura Dean Keeps Breaking Up with Me (First Second/Macmillan)
Best Painter/Digital Artist
Christian Ward, Invisible Kingdom (Berger Books/Dark Horse)
Best Cover Artist
Emma Rios, Pretty Deadly (Image)
Dave Stewart, Black Hammer,B.P.R.D.: The Devil You Know, Hellboy and the BPRD (Dark Horse); Gideon Falls (Image); Silver Surfer Black, Spider-Man (Marvel)
BRAVE NEW WORLDS, your local comics shop in Philadelphia, has reopened, following all COVID-19 protocols, as of June 5th. At Comics Grinder, we salute all of the amazing local comics shops keeping it real. Henry Chamberlain, your host and fearless leader, has taken it upon himself to ask this basic question: “What do you recommend these days, especially with Covid in mind?” Of course, folks can get creative and take the opportunity to answer that however they choose. It’s understood that it can depend upon who you ask and when you ask. Here is what BRAVE NEW WORLDS has to say:
Once & Future by Keiron Gillen and Dan Mora
Recently we’ve been really enjoying “Once & Future” by Keiron Gillen and Dan Mora, “Something is Killing the Children” by James TynionIV and Werther Dell’Edera “Wonder Woman Dead Earth” by Daniel Warren Johnson Jeff Lemire and Kevin Walta’s “Sentient” from TKO “Strange Adventures” by Tom King, Mitch Gerads, and Evan Shaner,….
Low, Low, Woods by Carmen Maria Machadoand Dani
Low, Low, Woods by Carmen Maria Machadoand Dani, Thor by Donny Cates and Nic Klein,…
Silver Surfer Black by Donny Cates and Tradd Moore
Silver Surfer Black by Donny Cates and Tradd Moore, Doomsday Clock vols 1 & 2 by Geoff Johns and Gary Frank,…
House Of X/Powers Of X (Hardcover)
House of X/Powers of X by Jonathan Hickman, Pepe Larraz, and R. B. Silva, Hellboy Omnibus by Mike Mignola et al, Box Brown’s titles. Anything Junji Ito.
BRAVE NEW WORLDS carry a wide variety of comics, game cards, graphic novels, children’s books, Gundam model kits, action figures, Hot Toys figures, Sideshow statues, back issues, t-shirts, posters, board/card games, and many collecting supplies. BRAVD NEW WORLDS have been selling comics, games and toys in the Philadelphia area (Philly and Willow Grove) for over 30 years!
Sarah Mirk is a visual journalist and author. She is a dynamic person who you’ll enjoy getting to know. She loves storytelling and has carved out a place for herself that allows her to do just that. I recently reviewed her engaging Year of Zines. In September, a new book edited by Mirk will come out, Guantanamo Voices (Abrams). Mirk, among her many accomplishments and activities, is a contributing editor at graphic journalism website The Nib. And, among her teaching positions, Mirk is an adjunct professor in Portland State University’s MFA program in Art and Social Practice. For this interview, we discuss many of the aspects of zines and how this modest home-made magazine can lead to bigger projects or be an essential work all to itself.
HENRY CHAMBERLAIN: So, let’s talk about zines and their wide potential. I love how you describe in your introduction to Year of Zines the zine you did for your high school chemistry class. I wish I’d been as inspired to do that in my own chemistry class. What can you tell us about the power of zines to make information accessible?
SARAH MIRK: For anyone not familiar with them, I define zines as any independently published multi-page work that is made primarily for passion and not for profit. “Zine” is short for “magazine.” It can be about anything. When I was a teenager, I loved making zines before I’d even heard of the word. I just loved combining images and text and making little publications for fun. The story in the introduction is that, for my high school chemistry class, we were supposed to create a timeline about chemistry through the ages. It was just supposed to be a line on one page. Instead, a friend and I spent an entire weekend creating an epic zine of us traveling through time meeting a bunch of chemists. Our teacher was perplexed but she accepted it.
From Interviewing 101 zine by Sarah Mirk
From your experience, do you think turning in a zine as an assignment might not catch a teacher by surprise so much today?
I think, if you’re assigned a one-page report and you turn in a comic book, a teacher will be surprised. But zines are being used much more in classes than when I was a kid. A lot of teachers use zines and see them as a really great teaching tool. Zines allow people to engage with a topic and really make it their own. A form of zine that I started making ten years ago is the history comic. You research a topic and then you create a story from that piece of history as a little multi-page zine. The ones that I published are called, Oregon History Comics. We did a couple of workshops where students in junior high school researched a topic in their neighborhood and then drew up a comic about it. I think it’s always powerful to put pen to paper and see what happens. It’s a powerful statement that goes to show you don’t need to be a famous author with a big publisher. You have all the tools you need to create something on your own.
Page 1 and 2 from Interviewing 101
You give an excellent explanation of what is considered the classic zine format, the one where you keep folding a piece of letter-sized paper and end up with a booklet that doesn’t need staples. Can you talk about that format and how you can get the most from the limits it sets up? It basically features six small panels, and functions like a comic strip.
Exactly, it has a lot of the same feeling as a comic strip. When you think of comic strips, you think of panels in sequence. These little zines are just like that: a front and back cover and six interior pages with just enough room for one drawing per page, and a little bit of text. So, it’s just like comics. The key is to keep it short. Keep it brief. Keep it as succinct as possible on the text. With the zines that I make, I’m always trying to have the visuals tell the story and not cram the space with text. I want the visuals to tell the story. I love this format because it’s cheap and really easy to make anywhere. My tools are just a clipboard and a piece of copier paper. And a little bag of pens and pencils. That means I can take my supplies to the park. I can make a zine on the bus, on a train, in the backseat of a friend’s car, or on a hike. I can take it anywhere. I do all of it by hand and, if anyone wants a copy, I’ll scan it at home and send it out. Or I can photocopy it and mail it to them. Pretty much all the zines I make are freely available to anyone, especially teachers and educators. They can then print them out at home and use them in their classrooms or wherever they want to distribute them. It’s important to me to help get my zines out and let people know they don’t have to pay a lot of money to get them.
Pages 3 and 4 of Interviewing 101
I have memories of making zines. On occasion, I might still make zines. But the whole scene of zines has changed so much. I think of going down to Kinko’s and you might see someone else also making a zine, amid all the copiers. And it used to be a massive amount of copiers at your typical store. Now, you’re lucky if there’s four at the most, but more like only two. It was a gradual change. FedEx bought out Kinko’s in 2004 and, back then, it was still a big scene. You didn’t feel a shift but now everything has shifted so much.
I’d love to read a punk history of Kinko’s. I grew up in the early ’90s. I’m 33 now. So, yeah, that high school chemistry zine I was telling you about, I made that at Kinko’s at two in the morning. The only other people there at that time were some sad office workers copying reports and punk kids making flyers and that kind of thing. These days, I mostly make my zines at a place here in Portland called The Independent Publishing Resource Center, or IPRC. It’s a collective studio space with all the tools you need to publish artwork. They have two photocopiers. It’s a pretty rad nonprofit version of Kinko’s. It’s wonderful. Since the quarantine has started, I went to Office Depot and bought a home photocopier printer so that I can still keep making zines while under quarantine.
Pages 5 and 6 of Interviewing 101
Another factor in the changing scene is Instagram and that started in 2010. All the energy, all of the content, of a zine can fit on Instagram. I was looking over your Instagram and you know right away what I mean. And yet people still want a print version.
I think it’s important to be able to still have a physical copy that you can give to somebody and share, and through the mail. It’s just a different experience to be able to have a physical thing in your hand as opposed to having it on your phone. I post my zines on Instagram because it’s a great way to share and find other artists. But I feel conflicted using that as a platform because it’s a big tech company owned by Facebook. They don’t care about my privacy rights. They are basically mining my data. So I feel bad about creating a lot of content for a big tech company which is why I publish them in a bunch of different formats. I put them up on Instagram but I also send them out as PDFs for anyone who wants one. And I send them out in the mail. I sell them at zine conventions. So, there’s not just one way to get them.
Back cover to Interviewing 101
Let’s talk about different aspects to zines. I think of them as being able to function as a vehicle to brainstorm. They can be the first step towards a bigger project. Or a zine can be a project all to itself.
Yeah, you really nailed it. I often use zines to help me process what I’m thinking throughout the day, whether it’s a big topic, small joke, or a little interaction. I’ll think: “If I turned this into a zine, how would that experience be turned into a narrative?” Sometimes I’ll make that into a zine and I’ll feel that I’m done or maybe I’ll feel that I have a lot more to say and I want to turn that into a big comic, another zine, or an essay. I find that zines are a great place for that kind of brainstorming, processing, and thinking through of what I’m experiencing–and then being able to share that with others in an accessible way.
Last year, I injured my wrist and I had to wear a wrist brace for three months. It was nice being able the share that experience in a zine format and be able to have people tell me about their experience with being injured. Or maybe they had chronic pain and could tell me about that. Sharing this experience with others helped me feel less alone. What could have been an alienating experience instead made me feel closer to friends and to strangers out in the world.
Zines don’t have to be just a starting point. Sometimes they’re a great encapsulation that stands alone. One of my favorite zines will be a complete story, something that is a bite-sized chunk but also really meaty.
Your wrist injury makes me think about a really bad fall that I experienced. It wasn’t my wrist but the palm of my hand. Once I was at urgent care, my hand was quickly sealed into a cast. I was on the verge of completing an installment to an ongoing comic series I was doing at the time, what became the graphic novel, Alice in New York. So, once that cast was on, I thought I was screwed. Luckily, my partner, Jennifer, finished some of the still incomplete panels. And my pal, Dalton, completed the rest. I remember that was the year I went to the MoCCA Arts Festival with my latest installment. I consider that a zine, although it’s definitely a comic.
I don’t get too hung up on the definitions. It can be pretty free-form. A zine could be a comic. A comic could be a zine. As long as it’s printed out on paper with multiple pages, I say it’s a zine. And, if people don’t want to identify that way, they can call it a pamphlet or a comic. The only thing that bothers me is when big companies publish an ad and call it a zine. Zines have a real spirit of being anti-authoritarian, anti-corporate and anti-consumerist. Zines are about people making something that is authentic to them–and putting it out there in the world. It’s not to sell a product. It’s not to boost their own ego. It’s more a way to try to participate in the world. That’s the spirit of zine-making.
The corporate world will always find ways to harvest the counterculture.
That’s definitely true.
Oregon History Comics by Sarah Mirk
Talk to us about your Oregon History Comics, something that takes more planning than the type of zine that might be more impulsive.
That project, which I started ten years ago, was a series of ten little mini-comics or zines. Each of them focuses on an overlooked or marginalized story from Oregon’s past. I researched and wrote all of them and each is illustrated by a different artist. Each page is just one or two lines of text and a drawing. So there’s these pretty big topics but told very succinctly, not too many words, super-easy to read and super-accessible. And it’s sold together as a box set. You can buy all ten. It was originally a fundraiser for a civic education nonprofit, Know Your City. So they distributed them and sold them and used the money to fund programs around the city related to getting to know Portland and its community.
I thought it was going to be really simple. I definitely underestimated how complicated it would be. At the time, I was working as a reporter for a newspaper here in town. I was thinking, “I write articles all the time. How hard can it be to write a comic? It’s basically the same thing, right?” It was a massive undertaking that took years and wound up involving over 150 people in terms of donors and workshops we did at schools and people who helped fold, staple and glue the final product–and then mail it out. And all the artists involved. It taught me about how to do a really big project that took a long time to plan, to make and complete.
I’ve taken that experience and applied it to the rest of my work. I’ve just completed a big book, Guantánamo Voices, an oral history of Guantanamo Bay told through comics. Similar to Oregon History Comics, there are ten different artists involved with this book. I’ve been working up the skills to take on such a project and do it well.
Guantanamo Voices by Sarah Mirk
Creating something like a really worthwhile graphic novel is years in the making. I totally appreciate where you’re coming from. In your introduction, you talk about how creating a zine each day helped you with working on Guantanamo Voices. I’ve heard that from other creators, that they work best when they’re juggling more than one project. Can you talk about that?
I’m pretty bad at just doing one thing at a time. So, writing a book is a really hard process no matter what the topic is. It’s going to take years. No one is going to see it for a long time. You’re at your desk every day, doing research, reading other books for material. You’re working on this thing but you can’t share it. That, for me, is really hard–to be working on a years-long project and not have anything to show for it. And I think that isolation is compounded when the subject is pretty dark. It’s about Guantanamo Bay prison from many perspectives: lawyers, service members, former prisoners. That topic is really hard to face every day: reading about torture, violence, finding all these loose ends, and finding all these questions that we don’t have answers for. That’s the kind of mess I was wading through every day. So, I really wanted to have something that was just for fun and just for me–that I could publish every day, have an outlet for all those feelings I was going through from working on the book, good or bad. I really believe that making the daily zines was like building a scaffold to keep me sane.
Secret Life of Gitmo’s Women by Sarah Mirk and Lucy Bellwood
I read a wonderful piece entitled Secret Life of Gitmo’s Women that you did with cartoonist Lucy Bellwood. Is that pretty much the starting point for what led to Guantánamo Voices?
I’m so glad you found that. This project started for me in 2008 when I met someone who was a veteran who had served at Guantanamo. They were actually making a zine at the IPRC, The Independent Publishing Resource Center, that I mentioned earlier. I just struck up a conversation. It turned out to be a zine about when they had worked as guard at Guantanamo Bay. This person had all these tattoos, a full punk, and didn’t look like someone I’d think had served in the military. I didn’t know anything about Guantanamo Bay and meeting this former guard, whose name is Chris Arendt, really blew my mind.
Chris was invited to go on a speaking tour around England, along with former prisoners. Former Guantanamo prisoners had formed an advocacy group called, Caged, which advocates for former prisoners from the U.S. war of terror. I knew I had to go along. I asked for permission to join them and they agreed. I went with them and kept a blog of the trip that I called, Guantánamo Voices. That was January 2009. At that time, President Obama was determined to close down Guantanamo Bay. That was the atmosphere we were all in during that tour. I had always planned to do something else with my blog entries but I honestly didn’t know how to. At 22, I didn’t really have the skills then to write a book about it or even embark upon such a project. And I didn’t know, emotionally, how to deal with all of those feelings. How do you, as journalist, present that level of drama and complexity of history?
I didn’t do anything with it for a few years until another former veteran, Laura Sandow, contacted me because she’d read my blog, Guantánamo Voices. And she wanted to talk to me about how to process what she’d experienced at Guantanamo. And we decided to form a project where I’d interview her and she and I would interview another female veteran who had also served at Guantanamo. And we’d turn this into a comic. It wound up being really powerful, Laura taking her raw feelings and being able to turn that into a narrative that made sense and was something you could share. It resonated with readers. From there, I thought it would be great to do more of these kind of pieces, to illustrate more of these kind of interviews. And that took another six or seven years before all of that happened. It just takes a long time to get these kind of projects together.
I really needed a publisher to put this out. I’m a big advocate of self-publishing. Obviously, I love making zines and comics. But, for a project of this scale, I needed a publisher who would distribute it world-wide and be able to make it a big deal and be able to pay people. We needed to pay the artists a fair rate to be able to do this and that required the money from a publisher. It wasn’t something that I could just do on my own. And it took a long time to find an agent, write a book pitch, get a publisher to buy it. Now, the book is coming out into the world.
That’s the power of the right publisher. Would you recommend keeping the book out of view until you’ve secured a publisher–or an agent?
No, I’d give the opposite advice. I think it’s totally fine to publish stories about a topic and build on that toward a book. I had the blog that was out in the world. And then the comic that was published. I could take that to a publisher and show them proof of concept, show them why it was powerful. It’s pretty hard, especially with comics, to tell a publisher what you intend to do without any actual work to show for it yet, to just say, “Imagine the images that would go here.” It’s pretty impossible to get a publisher on board with that. I would say put all your work out there in the world and build on it to pitch to a publisher if that’s what you want to do with your project. I don’t think every book project requires a publisher. Often, it’s not the way to go. But, if you have a project that requires a lot of money, legitimacy and global distribution, then a publisher can often be necessary. And a publisher wants to be able to see what you’ve already done. So, you can have some work that you can send them and say, “It’s just like this–but more. Give me some money.”
How are things going for you as contributing editor to The Nib?
At The Nib, we publish nonfiction and political comics. We were previously funded by Medium.com. And then Medium pivoted and disrupted their industry and we were cut loose. Then we became part of First Book Media, another big media company funded by an eccentric billionaire. Last year, they pivoted; we were cut loose. So, now The Nib is an independent publication with a super-small staff of one, which is Matt Bors, who runs it and the rest of us are freelancers who do editing, and also the people who write and draw for the print magazine. It’s actually going pretty well. We have a lot in the works despite having a limited budget. We’ve got a lot of subscribers who back the magazine and the site. We have a lot going on. In addition to publishing five new comics per week at least, we have an upcoming new print issue called, Power, that comes out in July. And two books coming out over the next two years, one is a queer comics collection called Be Gay, Do Comics, that’s an anthology by all LGBTQIA creators. And the other is called Greetings from the Wasteland by a bunch of creators during the Trump era. It’s really cool to be a part of The Nib.
You are an adjunct professor at Portland State University. What can you tell us about what you might expect from your students and what students might expect from you? From this vantage point, what do you see coming from a new crop of storytellers?
At Portland State University, I teach in a MFA program called “Art and Social Practice,” which is for people who are artists and working on socially engaged art of some kind. And they’re super creative and innovative and creating work that explores different mediums. So, they’re not all just working in print or online. They’re working in both. And out in the community. I’m excited about the work they’re doing. They’re nothing if not adaptable. They’re all about how people are engaging with work and how to reach them in different and interesting ways.
I also teach at Portland Community College. I teach a Media Studies class there. Most of the students are 19 to 25 years-old. And they’re awesome. I love them. They’re super political. And they’re really anti-capitalist. Every student in my class is an avowed anti-capitalist! I didn’t even make them that way. That’s how they came into the class. I have great admiration for the 19-year-old of today. Their politics are pretty cool. And they’re really engaged with the world in an inspiring way. I’m like, Let’s all give power to the teens!
Any final thoughts?
I always tell people that, if they want to be a writer or an artist, to just start writing and drawing.
Yeah, it’s a lifetime adventure. Thank you, Sarah.
Thank you, Henry.
Guantanamo Voices is a 208-page fully illustrated hardcover, available as of September 8, 2020, published by Abrams.
Impact Comics, which lasted only 5 issues, would be memorable if for only one story. As Greg Sadowski, the forgotten fan-biographer of artist Bernard Krigstein suggests,”Master Race,” a mere eight pages and scripted by Al Feldstein (Mar., 1955), is the masterpiece of anti-fascism but also of comic art design and execution. It enters the mind of the Holocaust survivor as he discovers, tracks down and wreaks revenge upon a human monster within the bowels of Manhattan’s subway system.
How could this humble popular art carry the weight of serious modern art, so serious that it escapes the then-current cult of abstract expressionism? This is the story worth telling.
Impact Comics (1955) may be viewed simply as a technical triumph of popular might. The story lines are taut, the art is crisp, and if we were to choose a single outstanding feature, it might actually be the coloring work of Marie Severin, master craftsperson of the field. We might also view Impact within a broader context.
MASTER RACE, original first page, March, 1955.
Comic art, comic book art and narrative, must be amongst the most improbable subjects in all of art history. Or perhaps this was true until the recent rise of comic art studies in college courses, online journals, and Comi-Con panels bringing together living artists with aficionados. But never, since the rise of the fan world and press, has the comics field been without its own small legion of self-taught scholars and devotees, going way back to the early 1950s. In this small world grown surprisingly larger, EC publications have had a special place of honor. EC war, science fiction and above all humor publications brought traditional comic book art to its apex and….edge of demise. Impact, with only a handful of others, remains or rather retains in its best stories, a treasured sample of what might have been.
The longer backstory will be familiar to most readers, and can be noted briefly here. Comics publisher Max Gaines’s sudden death in 1949 threw his mini-empire into the hands of his widow and son. The younger Gaines, to his own surprise a shrewd and driving businessman, hired some of the great talents of the field, including of course Harvey Kurtzman, destined to transform the field of printed humor with Mad Comics and, more famously, Mad Magazine.
By the early 1950s, time was truly running out for EC comics as constituted. Congressional investigations and the imposition of the Comics Code would drive the most lucrative EC genre, i.e., horror, to the wall, and with it the whole venture of EC comics. Perhaps television would have swallowed up the field soon enough anyway? We do not know. But millions of readers, not all of them under the age of 20, were reading and buying comics of a wide variety so long as they were available, with print runs often in the hundreds of thousands.
EC became known, through nearly all its lines of merchandise, for “snap” endings, the surprise on the last page or even in the final panel, carrying the message of the story at large. Strikingly unlike its competitors, EC also had an unusual propensity for what might be called social themes. Its Sci Fi line featured the world of post Atomic war destruction, or space travel revealing some weakness—less often, strength—in human nature. (Some of the best story lines were adapted, or swiped, from Ray Bradbury.) Military history offered something almost unknown in other companies’ war comics: the tragedy faced by civilians in both sides, and the horror that might be found in the eyes even of the victorious American patriots.
Artist Bernie Krigstein taps into the zeitgeist of an anxious era.
In the “Age of Anxiety,” when psychoanalysis was said to have replaced Marxism or any other social reform theory as a favorite pastime of intellectuals, EC actually had its own short-lived Psychoanalysis Comics. But seen carefully, psychological issues penetrated all of EC’s lines, as soldiers, space travelers and even perpetrators of murder seemed terribly troubled, driven by urges that they finally could not control.
Bill Gaines evidently viewed the creation of Impact as a kind of bracing mechanism against the end of his little empire. Al Feldstein, the all-purpose editor also taking over Mad Magazine from Kurtzman, who resigned in 1956, was the hard-driving editor seemingly willing to take on anything, and make Impact as nearly perfect as he could. The determination by writer (often enough, Feldstein himself) and artist, shine through in one way or another on nearly every page and every panel.
ShockSuspense (1954), the earliest entry in the then-new Impact series, was closer to horror comics with violent and sometimes supernatural stories. It was also more politically dramatic, now and then. A KKK-style lynching story of Southern life substituted a bosomy white dame for a black man, but dealt heavy blows to violent prejudice. Another story showed a redneck crowd beating to death an actual veteran who did not take off his hat to salute the flag because…he was blind.
Most of the Impact under review stayed closer to the hard-hitting, small films and often live television drama of the time, where a rising business executive realizes the more rottenness of the world he has entered, or the frantic striving for domestic happiness in the suburb leads to bitter alienation and heavy drinking. The protagonists here are cheating themselves and others of happiness, cutting corners in business and life, or even by accident of some childhood trauma cutting themselves off from adult fulfillment. What remains the most vivid, in the “snap” ending, is that uncertainty of life itself in the supposed paradise of modern consumerism at its apex. And the possibility, if not perhaps likelihood, that wrong-doers will get their punishment in one way or another.
Steven Ringgenberg’s Foreword offers us a general picture of the publication within EC’s frantic efforts for life, Grant Geissman’s Introduction expertly guides us through the intentions of Gaines and Feldman as they marched through the bi-monthly schedule toward something that, as it turned out, was only a prelude to the fabulous success of Mad Magazine.
Excerpt from MASTER RACE, known as “The Citizen Kane of Comics.”
It would be almost inside baseball to note that Jack Davis, among the most brilliant of all Mad Comics artists, did all the front covers of the series, or that he was joined in the stories themselves by a distinguished crew of George Evans, Jack Kamen, Graham Ingels, Joe Orlando, Reed Crandall and of course, Bernard Krigstein. And of course Marie Severin, who was also the last of the EC bunch to live well into the 21st century.
Only those who went on to Mad Magazine, foremost Orlando, were to gain much recognition. Krigstein, who led the failed effort to unionize the field of comic book artists (publishers bought off the best talent and threatened to fire everyone else) during the early 1950s, became an art teacher and painted for his own pleasure, mostly landscapes.
Thus did a genre and its makers disappear. But not without leaving behind a legacy of sorts, and a print item to be repurposed for the next generations. Impact was first reprinted by Gemstone Publishing in 1999 and here, by Dark Horse, presented again in fine form with fresh introductory and explanatory material.
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Métal hurlant #57. The only collaboration between Moebius and Phillipe Druillet.
Comic books are perhaps the most popular sources of inspiration for moviemakers in this decade. Just think of all the movies of a highly variable quality that have been released since the Marvel Cinematic Universe has started on its glorious assault on our pockets more than a decade ago. And it’s not only movies either. From broadcast channels to the most popular and accessible streaming services online are filled with content inspired by graphic novels and comic books – some of them are better (like Amazon’s acclaimed “The Boys” series), others, not so much.
France too is famous for its wines, cheese, and landmarks – and also, in some circles, for its comics. One of its most widely-known titles is “The Adventures of Asterix”, a series of bandes desinnées created by René Goscinny and Albert Uderzo in 1959. The stories revolve around Astérix, a mighty Gaul (and his oversized sidekick Obélix) and their adventures in defeating the Roman conquerors trying to overrun their village. This proves harder than it seems thanks to Getafix, the village druid, and his magic potion that gives the villagers superhuman strength. The two were the protagonists of countless comics, ten animated features, four live-action movies, not to mention the theme parks, the board games, and the first French satellite named after the mighty Gaul warrior.
There’s more to Francophonic comics than Asterix (and the Smurfs that were born in Belgium), more than the lighthearted fantasy stories above. The hallmark of the French comics’ golden age was a magazine called “Métal hurlant” (Howling Metal) created in December 1974.
Les Humanoïdes Associés
The United Humanoids (Les Humanoïdes Associés) consisted of comic artist Mœbius (Jean Giraud), Philippe Druillet, Jean-Pierre Dionnet, and Bernard Farkas, who acted as the financial director of the publication.
Les Humanoïdes Associés
Giraud was already an acclaimed cartoonist and writer at the time, having released several Western and science fiction and fantasy comics in the previous decades, Druillet won the European SF award for Comics in 1972 for his comic series Lone Sloane at the first Eurocon, and Dionnet was a long-time collaborator of the two, writing scripts for them at the comic magazine Pilote.
At first, the magazine was released quarterly – it had 68 pages (18 of them in color), and the first editions consisted entirely of works by the founders, Mœbius and Druillet. These early editions contained several Lone Sloane comics, and experimented with new formats and storytelling methods – they were, among others, home to Arzach, a silent warrior riding a pterodactyl-like creature through a desolate arid landscape. The “Arzach” comics have no dialogue, telling the stories through visuals alone. Later, many other artists published their works in the magazine, like Chilean-French artist and filmmaker Alejandro Jodorowsky, Enki Bilal, Francis Masse, Milo Manara, and many others.
Arzach by Mœbius
The content of the magazine was later expanded to include not only comics but articles about science fiction books and movies, later music and video game reviews. It remained true to its origins, though – it is considered one of the first examples of comic books for mature audiences, focusing on surreal, complex visuals, often cinematic graphics, and complex, experimental storytelling.
Métal hurlant has published 133 issues between 1974 and 1987, then for another brief run between 2002 and 2004, with 14 more.
Heavy Metal was the American version of the original French magazine – at first, it was the licensed translation of the original, later evolving into a publication featuring the works of North American artists like Stephen R. Bissette (Swamp Thing), Alex Ebel (Friday the 13th), Gray Morrow (Man-Thing, El Diablo), and Bernie Wrightson, the co-creator of Swamp Thing. The magazine published a blend of science fiction, dark fantasy, steampunk, and erotica, often explicit and ultra-violent, intended for a mature readership.
RanXerox by Tanino Liberatore
The magazine is still published today, albeit the ownership has changed – it is currently owned by David Boxenbaum, and Jeff Krelitz, with Teenage Mutant Ninja Turtles co-creator Kevin Eastman serving as a publisher.
Heavy metal on the screen
Heavy Metal was adapted to the silver screen before it was cool thanks to director Gerald Potterton and producers Ivan Reitman and Leonard Mogel (who was also the publisher of the magazine at the time). The animated anthology contained several stories taken from the magazine as well as original stories in the same spirit – and it is as adult-oriented as its printed original. The overarching story revolves around the “Loc-Nar”, a sentient orb that describes itself as “the sum of all evil” traveling across the galaxy, causing harm wherever it can.
The stories in the magazine were also adapted to the small screen in a series called “Métal Hurlant Chronicles” but the English-language Franco-Belgian series, written and directed by Guillaume Lubrano, failed to live up to its name.