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Anders Nilsen Interview on TONGUES and the Art of Comics

Anders Nilsen is on a quest as a comics artist to deliver his vision as well as he can to the reader. That’s saying a lot when it comes to Nilsen as anyone who is familiar with his work can attest. The new collection of his work is Tongues, Volume 1, published by Pantheon Books, a division of Penguin Random House, pub date is Mar 11, 2025  and you can pre-order. My review here. Once you enter this book, from the first page onward, you are transported to a sort of netherworld that leads you from one realm to the next, the worlds of gods and humans. Questions regarding existence and divinity are asked and answered as a common exchange.
We ran into a bit of technical difficulty and naturally opted to pursue an email interview. Basically, this is one of those interviews that allows for so much latitude in regards to approach given all the material that can potentially be covered. For this one, I thought it might make sense to do a bit of comparison between the two big books in Nilsen’s career with greatest overlap. And so we came up with what could have been over an hour of chat, perhaps over a couple of cups of coffee, distilled down to what you read below. I don’t take anything for granted and I’m very grateful for the time and care involved in Anders’s thoughtful responses.

Page excerpt from Tongues.

HENRY CHAMBERLAIN: Thank you, Anders, for doing this interview. I can only imagine things remain chaotic, one way or another, for everyone in Los Angeles.
ANDERS NILSEN: Yeah, it’s been a weird time. My wife and I did actually evacuate briefly. We lost power and internet on the second day of the fires, and then a new blaze popped up that evening in the Hollywood Hills, which is only a couple of miles away from us. So we went to stay with a friend in the far south end of the city for three nights until the power came on again. In the grand scheme of things it was a small disruption, but it’s definitely a weird feeling to have to decide in an hour or two what stuff you value most in the world. And our cats were very grumpy about it.

Page excerpt from Big Questions.

At the time of this interview, we’re about a month before the release of Tongues, Volume 1 (03/11/2024). Looking back at the time of the release of your other work of comparable size and scope, the collected Big Questions (08/16/11), how would you compare these two milestones in your career?
They are very different moments for me. Big Questions wasn’t the first book I published, but it was the project that got me started being serious about making comics, and I think of it as being my, like, 12 year graduate school in comics. That’s how I learned how the medium worked, basically, and how I figured out how I wanted to approach it. You can see it in the book itself – the early pages are sort of roughly drawn – partly on purpose, but not entirely. I was figuring things out as I went. Tongues on the other hand felt like “okay, now I know what I’m doing, more or less, here’s a chance to start out with something like command of my medium. I’ve still learned a ton working on this book, but I was a much more capable artist from the start of it.
Tongues is also a culmination for me. Every other book I’ve done has grown out of small experiments and messing around in my sketchbooks. Tongues didn’t. It grew out of those other finished works. There’s a way in which it feels like everything I’ve done in comics to this point has led me to this project. Everything has built up to this. So that’s also very different.

Poor Prometheus.

Prometheus is a titan in Greek mythology who commited the sin of helping (or creating) humanity with the gift of fire (knowledge). This provides a jumping off point for Tongues as you have a Prometheus story that continues and branches off from the original. You explicitly have humanity gain the gift of language; and you have a Prometheus moving beyond his imprisonment from the gods. Would you share with us a bit about how you play and interact with the story of Prometheus?
Sure. I love that story. I know the basic version from reading that mythology as a kid, pouring over it. So the basic outline is sort of burned into my head. I did a short story several years back (in Rage of Poseidon) playing with the idea of his ‘eternal’ punishment extending into the present, as it reasonably would. And it touched on his relationship with the eagle that is sent every day to eat his liver. The eagle is his tormentor, but it’s also his only friend, the only other mind he interacts with. And in my work birds usually talk. So I was interested in that relationship. What would it be like? What a weird tension, right? Full of possibilities. And his traditional role as creator of humanity also allows me to get into human nature and evolution which I have a longstanding interest in. And then when I actually read more deeply, Prometheus’ story only got more interesting. Our basic conception of the story comes from the playwright Aeschylus in 480 BCE (or thereabouts). But his play, Prometheus Bound is only one of a trilogy – the other two are lost, we don’t even know if Prometheus Bound is the first or the last in the series. They are very sketchily understood from other contemporary writing, but again, what a great sandbox to get to play in, and to get to fill in the blanks with my own bastardized version. And then, lastly, there’s a tension with Zeus, the king of the gods, who arranges the punishment. Prometheus literally translates as “forethought” – he can see into the future, at least some parts of it. And so he knows which of Zeus’s offspring will come to overthrow him, and when – as happened to his father and grandfather before him. But he hates Zeus, and refuses to tell him, despite being tortured for eternity. So… yeah. Great material to muck around with.
If I tried to give a brief explanation/comparison of Big Questions (658 pages) and Tongues (368 pages), I would say that one book has the creatures of the gods looking up, trying to make sense of the gods; and the latter book has the gods looking down, trying to make sense of the creatures. Did things just work out that way or do you think your ongoing storytelling was leading in that direction?
Wow, that’s great, I actually hadn’t thought about that inversion in that way, but yes, that completely makes sense. Although in a way in Tongues, by the present, the humans have, in a way, surpassed the gods. Though only in a way. But yes, I think both books are trying to play with, to conceptualize a relationship to divinity, to the universe, to the very strange fact of being alive in the world. And it only makes sense to come at it from both directions, eventually. And I guess in Tongues, one of my favorite characters is the Eagle. And she’s trying to understand both.
Of course, Tongues has been brewing and evolving, in one form or another, over many years, back to, in small part, Dogs and Water (2005) and, more explicitly in Rage of Poseidon (2013). Would you share with us a bit on the building blocks that you were working with back then and how they proved to be part of something bigger?
The connection with Dogs and Water is a good story. So D+W was my first published book, and out of everything I’ve done, for some reason it has had the most random interest in the film rights. For several years after it was published I would get random emails from rock stars or people in film about turning it into a movie. Usually it would be one or two emails and then they would disappear and the idea wouldn’t go anywhere. But in 2009 or so a Canadian production company got in touch and it got far enough that I agreed to write a script for a feature. The book is honestly not that substantial, so it involved adding some new material. There’s one scene in the book where the main character, a young man with a teddy bear strapped to his back, lost in the middle of nowhere, is passed on the road by a sort of military caravan. These Canadian filmmakers suggested expanding that scene, maybe having one truck stop and having some sort of interaction. Which I was interested in. So I wrote that scene into the script. Well, the movie went nowhere, but that scene stuck in my head. I really liked it. And disliked that it would never see the light of day. So years later when I was beginning to think about a new long-form graphic novel I decided to incorporate that scene. It’s the first thing in Tongues that I actually drew. It’s funny, though, it’s the same character, but in a sort of alternate world. And the bear on his back is not the same bear. 
Part of assembling the elements of Tongues was very much a process of throwing obstacles down in my path to just see what would happen. I was specifically interested in dumping this D+W thing in with Prometheus, and human nature and the tensions of the middle east, etc etc. They didn’t really make sense together, but it felt like something interesting might arise out of that tension.
Incidentally a short film was eventually made from the final quarter or so of Dogs and Water by a director named Randy Krallman. But again, basically no one has ever seen it. It’s beautifully shot. But will probably never be seen, sadly.
Reading Tongues is such a pleasure. It is an understatement to say that it brings together all of your strengths in comics art. Looking over pages, I want to point out a few like the two-page spread (p116-117) which depicts Astrid and her father walking around the mall and engaged in a very serious conversation. Recently, I stumbled upon the comics term, the De Luca Effect. Is that familiar to you? I’ve discovered that some of the greatest cartoonists using this technique are not familiar with the term. Basically, it’s a way to have one (or more) characters inhabiting different moments in the same space. My guess is that this is simply something that emerged during your process. In fact, your use of it includes “panels,” which technically would not be used in this technique. All very theoretical stuff!
Oh, that’s cool, no I don’t think I’ve ever heard that term before. But I love doing that in certain places. It feels like it breaks up time in a slightly different way than normal panelling. Slows it down, or makes it slightly quieter, or more meditative, potentially. Although I’ve probably used it in other, more kinetic ways, too.
That brings me to your own very distinctive use of panels. Heck, I would call them the Nilsen Effect! Would you share with us a bit about your use of polygons and the like?
Sure, yeah, panelling was something I was very much interested in playing with in Tongues. I’m interested in panels in comics as ‘frames of experience’. So, like, the structure and arrangement of panels influences the way a reader reads a scene. And how the scene feels This is obvious in a way, but it’s not really exploited that much. Regular squares or rectangles are an easy way to break up action, but they also have an effect on the reader. In Big Questions I found that regular, repetition of evenly spaced square panels helped create a regular rhythm which was useful for, say, conversations between two birds, where there wasn’t a lot of action. They were great for that. In D+W I did the whole book without any panel borders. And that had a very different, very particular effect on the feel of the story. It emphasized the open blankness of that landscape, and it had an effect of making it feel (I think) a little less like your focus was being dictated by the author. It felt more open. For Tongues I wanted to try some other stuff. In particular I wanted it to feel like the structure of each page was almost an object unto itself. And to echo the unfolding feel of the ‘magic cube’ in the story. This becomes more explicitly about the structure of reality when Astrid has her ‘audience’ in the underground pit and the dream/hallucination that follows. And then there’s the Prisoner’s Dream sequence at the beginning of the book. One reviewer described it as the ritual reading of entrails. Which I love. I hadn’t thought of that, but I wanted it to feel like a kind of magical ritual state. And also like a dream. The framing of panels with animal forms, or the plant forms of Prometheus’ ‘garden’ feels to me a little like framing lyrics with music in a song. It’s a literal marrying of two different sides of the brain in that context. Which automatically is going to deepen things and give it texture and tone and weirdness. It’s a tool.
If you will bear with me, I also wanted to point out the fascinating progression of your comics art in Big Questions. You reach a point, where you start to make use of the two-page spread and never look back. I hope that makes sense. I’m just saying that, at some point in your evolving as a comics artist, you saw the full potential of the two-page canvas and made it your own. Feel free to correct me if I’m wrong.
That’s cool, yeah, I like to throw in a good two-page spread now and then. I feel like I should be more conscious than I am of the spread as a unit, rather than the single page. Because that is the visual whole that the reader encounters when they turna page, really. But it’s also good to be able to have the two-page spreads break up the rhythm of the sequence of pages. To establish rhythms and then occasionally break them. Just one more thing to play with.
Also, it appears that you made use of an original page size format that was about twice or less bigger than the printed page. Your originals are (or were) on 11″x14″ bristol. Do you still use that size or have you bumped up to something bigger? I noticed that, as you evolved, your lettering got a little smaller while the compositions and characters appear to take up more space than can easily accommodate your original page size unless, of course, you simply refined your process.
That’s incredibly perceptive. Yeah, my originals are bigger now. The first issue of Tongues was a little all over the place, but at this point my original pages are 12.5″ x 17″. So about 150% of the printed page. Roughly. Sometimes the page has to get expanded a bit. As for the lettering… don’t look too closely. The size changes a bit here and there. There are some things I could probably be more systematic about. But… maybe some day.
Another process question I must ask is all the production upgrades you made in Tongues, compared with Big Questions. That said, once you catch your stride in Big Questions, the improvement is apparent. Just the inclusion of those amazing geometric patterns alone indicates more and more dazzling art up ahead. And then you take things further with your own distinctive use of color. Not only is it a sophisticated color palette but you push boundaries, as on page 133, daring to have black text rest on such a dark purple background–and still be fully readable. I can only imagine that your own fine arts background compelled you to take on the role of a colorist, and at such a high level of complexity. What can you tell us about your coloring and production work?
Yeah, when I was getting started I had friends ask why I wanted to use color. Like, what’s the point? And… I don’t know, partly I just wanted to do something I hadn’t done before. And I did go to school for painting once upon a time, like you say. And color can convey a lot (obviously). I love doing the color, but it is also a TON of work. I’ve had folks helping out for most of the book, but that can get very expensive. It’s part of the reason I have only been able to do like 50 pages a year. But yes, I love the way I can suggest light and atmosphere, darkness and backlighting. It adds so much. And some of the artists that I admire most have been great colorists. Moebius, Herge, Chris Ware, CF, Sarah Glidden. After Tongues is done I might never do a full-color comic again. But I’m in it for now, more or less happily. 
You have said that you had to make a choice between “artist” and “cartoonist” and you chose the latter. That said, I wonder if you’ve come around to accepting yourself simply as an artist. Whatever the case, your work is extraordinary and you have every right to embrace the role of artist.
Thanks. Yeah, I do think of myself as both. I probably use the words depending on the context and who I’m talking to. Or who I’m trying to get paid by, maybe. I definitely see what I do as wider than just comics, but it’s the comics world that embraced my work early on, and I’m very happy with that label, and being connected to that tradition. But I also think of myself as a storyteller and a book designer and a drawer and… probably a few other things. 
I would add that I understand the hesitancy in calling oneself an artist. I also come from a fine arts background and I also reached a point where I needed to seriously pursue comics. And yet I still love to draw and paint, as I’m sure you do. We are both of a certain vintage where a fine arts major was the only game in town, no comics diplomas, and I think that’s all just fine. Who knows, perhaps younger art students will be secretly creating paintings outside of their comics curriculum! I believe things have sort of come full circle with the comics medium elevated well into the “art-academic complex,” as I sometimes call it.
Yeah, comics had definitely not penetrated academia when I was a student. I had to push upstream a bit to do them. Then when I taught for a couple of years I sometimes wished that my students weren’t quite so focussed on a single medium. And I feel the same way about the publishing industry at times, too, or maybe the market. But the world is what it is, and I’m happy to have found a place in it from which to occasionally push against boundaries.
I will ask just a couple of more questions and please feel free to add anything I might have missed. Essentially, what I get from Tongues is that the gods usually are not concerned with the humans unless the humans make themselves an inconvenience or outright danger. For me, the whole book is operating in this sort of timeless god-time. Of course, the “present time” rears its head, as in the mention of smartphones and social media.
Figuring out how to deal with the passage of deep time has been one of the really fun problems to play with in this book, for sure, specifically Prometheus’ long sleep. There’s definitely a certain suspension of disbelief I am asking of my readers in that regard. Our brains aren’t really built for geologic time, of course, or even the sweep of human history, which is a tiny fraction of it. Its almost a kind of absurdity to try and make a graphic novel about such things. But it’s been fun to try.
I realize that the evolution of the whole Tongues narrative has been years in the making. Are you satisfied with it so far and can see pursuing it further? There are certainly numerous reasons to continue, and at the pace you’ve been going too. That opens a whole discussion on creating work as a series. Basically, it seems the stage is set for you to do whatever works best for you.
Yeah, the story is only half done. Volume 2 is underway. So I’m committed to another few years, at least. Thankfully Pantheon has been very open to me self-publishing the individual issues as I go, which is a huge help. It’s such a lot of work, its good to break the deadlines up.
Lastly, as we embark on this year and beyond, with its many challenges, I find that seeking out the transcendent is a path that will recharge one with clarity and strength for the struggles ahead. If you would like to share any spiritual reflections, please feel free to do so.
Yeah, the next few years are going to be a lot. I don’t know that I have any special wisdom, but I’ve been paying attention to my breathing lately. Which is sometimes tremendously helpful. And I am very lucky to live near Griffith Park in Los Angeles. It’s a big semi-wilderness in the middle of the city. You can lose yourself there and cross paths with coyotes and deer and owls and crows. It’s a gift as far as I’m concerned. It has been a huge positive in my life, creative and otherwise. Watching the changes in light and weather and vegetation between day and night and season to season, feeling the deep quiet of the place… it helps make this insane world bearable for me. It’s finally been raining a bit here lately, after the fires. I’m excited to get to watch the park bloom and turn green again in the next week or so. I was up there last week after a difficult day and spent about 15 minutes watching two crows circle and chase one another in formation, continuously looping and surfing the updrafts. It was so beautiful to watch, and looked like such fun. I’m very grateful I have that.
Thank you!

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Sarah Firth Interview: Eventually Everything Connects

“It’s about things that I’ve seen, things that I’ve learned, questions that I have. This graphic novel is a piece of philosophy in the traditional sense of taking the experience of living and then asking questions about what does this mean, how does this work, how do I know what I know.”

— Sarah Firth, describing her new book, Eventually Everything Connects: Eight Essays on Uncertainty

A Groundbreaking Graphic Novel

We are in the midst of an ever-expanding world of graphic novels with new work popping up each year that affirms this phenomena. Such a title is Sarah Firth’s Eventually Everything Connects, a collection of eight inter-related philosophical visual essays, a fresh and audacious exploration into what it means to be human. Read my review here. I would go as far as to say that Firth’s book is a groundbreaking work. As Firth herself describes the book, think of it as a music album, a collection of songs connected to each other by an overriding theme. In this case, the big theme is a journey to discover and better understand our collective reality.

We kicked off our conversation by focusing on the motif that flutters throughout the book, the bogong moth, a very capable and industrious little creature also quite inept when it comes to getting too close to bright lights. It is, truth be told, an excellent metaphor for the human condition. We humans, as Firth points out, are so remarkable and yet we keep shooting ourselves in the foot with how we are prone to hurt ourselves and other organisms and environments. We can’t seem to help ourselves–or can we? Therein lies a key factor in this exploration, a search for answers to the human riddle.

Life is made up of some many amazing elements, and so many mundane little routine details too. We are constantly buttoning and unbuttoning; composing and decomposing. What gives life purpose and meaning? Firth is eager to tackle philosophical questions, match them up with her own lived experience and see what she comes up with. Your mileage may vary but it’s safe to say you will find much in common in Firth’s exploration–as well as discover many new things about being human and the world we live in. It was a great delight to have this chat and I welcome you to check out the video below. What Firth has created with this book is a wonderfully original contribution to visual storytelling and the comics medium. Moreover, it is distinguished by being such a multi-layered work in comics: what happens in one chapter is picked up by the next chapter, expanded upon, contradicted and reevaluated. We need to cherish these gems in the ever-evolving world of comics. In this in-depth interview, Firth speaks at length about the dynamics at play in her book. I highly recommend anyone interested in the nuts and bolts of comics-making to tune in.

Lastly, I just want to come back to what I’m calling the “multi-layered” aspect to Firth’s book and focus in on one quirky factoid you’ll find among so many in this unique book. As Firth points out during our conversation, we humans are dealing with a never-ending flow of data. In order to deal with this, we must find shortcuts to help us make sense of reality. We have models, organizing principles and various heuristics to help us cope and see the big picture. But, due to the overload of information, we will usually miss something. This phenomena is described well by The Invisible Gorilla Experiment. I guess I zoned it out, or maybe I knew about it at one point, but it’s definitely a popular thing. Basically, it shows how you see what you need to see. Even if you’re told ahead of time to expect to see a gorilla appear in a video about basketballs, you’ll likely miss other anomalies. As I promised Sarah, I would end up becoming an Invisible Gorilla expert and now I can’t help but think about it.

Eventually Everything Connects is published by Graphic Mundi in the United States and will release in June, 2024.

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SOPHIE’S WORLD: Volume II comics review

Sophie’s World: a Graphic Novel about the History of Philosophy, Volume II: From Descartes to the Present Day. SelfMadeHero, London, 2023. 260pp. $29.95. Scripted by Vincent Zabus, based on the novel by Jostein Gaarder, drawing by Nicoby, color by Philippe Ory, translation by Edward Gauvin.

Guest Review by Paul Buhle

The publishing of novels is, of course, centuries old, in thousands of languages, and even after the competition of radio, television and the Internet, a hugely successful commercial business. By notable contrast, the Graphic Novel owes its prominence to the 1990s, in the US at least, and despite the awards handed out by various institutions, perhaps it came too late to find a secure footing.

Hardly had the virtual ink dried on a distribution deal for Fantagraphics in the late 1990s, when video games had begun to eat at the lower-age edge. According to some close observers, the age average of the adult reader has meanwhile continued to rise, as gainfully employed adults, 30 or over, take to GNs as a newer version of the “art book” seen for generations on the coffee tables of sophisticates. Perhaps these two trends might balance out, or perhaps not. Parents and grandparents may need, in the years ahead, to force educational comics on their pre-adolescents, an experiment rarely altogether successful. Art Spiegelman insisted, long ago, that with the demise of the daily funny pages, comics as a form of expressive entertainment had lost its practical basis, and would be forced into the world of art and even the museum.

Still, the market for self-improvement or “encouraged self-improvement” is likely to be large for some time to come.  A French original translated into English for SelfMadeHero in the UK, Sophie’s World: A Graphic Novel about the History of Philosophy, saw its first volume covering the Ancient World to Descartes.  According to this volume’s final page,  the literary original was a world-wide best seller, prompting the Norwegian author, Josein Gaarder, to donate a large chunk of the royalties to sustainable environmental development. His heart is in the right place.

Scriptwriter Vincent Zabus, adapting a novel by Jostein Gaarder, is obviously adept and Nicoby, as the artist calls herself,  more than talented. And yet, color (in the volume, “Colours”) by Philppe Ory, may be the best feature or at least the most striking one, a splash of primaries with plenty of black. Harvey Kurtzman used to say that only the old German-American craftsmen could get color signature right, the coloring work itself done by top craftsmen (sometimes craftswomen) in the artists’ section of the comics trade.  Presumably, technology has made all this easier.

Our protagonist is an adolescent of perhaps fifteen, interacting with someone who could be her granddad. She is constantly in motion, climbing, jumping or running rings around him, while the two come across philosophers who say their own piece. After a while, actually on p.123, she realizes that she is herself a created character and her creator happens to be the father of her bestie or presumed bestie, the adolescent who happens to be  very “real.”

This volume takes up the story from the famous (was he typically French?) chap looking inward to his mental cogitations, up to the present. Decartes thus yields to Locke, Hume,  Spinoza and Hobbes, who should scare our teenager rather more than he does, and then onward to Rousseau, obviously a favorite of the author in his quest for freedom. Going onward to Voltaire, we even see the French Revolution (not its counterpart in Haiti: Black history is absent), then on to Romanticism and Appolinaire,  seemingly another French choice.

It’s a convention familiar to better comics going all the way back to Little Nemo that allows our fictive adolescent to jump through panels as she moves across history. Perhaps the test of this comic’s intellectual acuity happens when we meet Hegel,  who explains the dialectic without calling it dialectical. Instead, he points to a stream as the steam of historical change, with history itself “the slow awakening of thought.” (p.143).  Let us say that this touches the main point of dialectics but leaves a lot to be desired. Hegel himself described his predecessor, the mystic  Silesian cobbler Jakob Böhme, as the “complete German philosopher,” and others would say that Böhme, a child of the Radical Reformation (which also escapes mention), was also the godfather of German Romanticism. Perhaps too complicated a story to be told here. Never mind.

The stormier landscape of Kierkegaard offers a more dramatic informant (for all of three pages) and a real sense of the “subjective truth.” But with Marx comes the artist’s boldest and, if not perhaps the best, at least the most heartfelt effort. She goes “through the looking glass” like Alice, but actually plunges through a poster of Marx dawn roughly on a wall, following him as he describes structure and superstructure, the division of labor, class struggle and the estrangement of the proletariat from its own creation. Her mentor explains that the Russian version went “dreadfully astray” but that the prospects for a good use of Marxism remain—if they also remain vague. We grasp at some point the ecological catastrophe facing her own generation, but not the source in the crimes of capital, in all its varied forms.

This is, nevertheless, bold for a kid’s book or as bold as we can reasonably expect. Darwin, Freud and Sartre eventually yield to Simone De Beauvoir (the first woman in the list of giants), who has a lot to say. Compared to her, Camus is a cigarette-puffing introvert who thankfully does not offer his dim view of Algerians and their right for independence from the French empire.

Given the inevitable limits, Sophie’s World is engaging and useful, certainly a model of sorts for handling many large ideas in a fairly brief space.

Paul Buhle is an editor of more than twenty non-fiction, historical comics.

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Interview: Nick Thorkelson and HERBERT MARCUSE: PHILOSOPHER OF UTOPIA

Herbert Marcuse, Philosopher of Utopia: A Graphic Biography

Herbert Marcuse is not a household name in the same way today as, say, Marshall McLuhan, another intellectual who broke into mainstream consciousness. However, Marcuse was a huge focal point for many protesters during the sixties and his ideas have great relevance for today’s challenging times. I say this as a way to cast as wide a net as possible for potential readers of a very compelling new work in the comics medium, Herbert Marcuse, Philosopher of Utopia: A Graphic Biography, co-authored and drawn by Nick Thorkelson, edited by Paul Buhle and Andrew T. Lamas, published by City Lights. It was my pleasure to get a chance to interview Mr. Thorkelson.

Herbert Marcuse, a hero of the student protest movement.

Marxism. Socialism. Capitalism. Philosophy. All of this does not add up to light and casual reading. However, a concise grinding through the comics medium can result in something quite enlightening–and here Nick Thorkelson succeeds to unpack issues with just the right touch. If you are at all interested in the politics and philosophy behind the tumultuous times we live in, then you will appreciate diving into this graphic biography. We cover in this interview just enough to give you a sense of the subject at hand. There’s the pesky sound of a leaf blower that momentarily vies for attention but it just goes to show that life is forever moving forward which is rather apropos to the spirit of our chat. Without a doubt, we live in dangerous and troubling times but, by learning from the past, it informs and inspires our present and our future. If you are not satisfied with the status quo, and dream of a better future, then you’ll want to read this essential guide to Herbert Marcuse.

Herbert Marcuse, Philosopher of Utopia is a 128-page trade paperback in duotone, available now, published by City Lights.

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Review: ‘Herbert Marcuse, Philosopher of Utopia: A Graphic Biography’

All too often, we are susceptible to allowing ourselves to be cogs in a machine. The ever-expanding technological age has no mercy. It is up to the individual to avoid becoming one dimensional. These are ideas that we don’t necessarily think about enough while, at the same time, we find ourselves confronting them on a daily basis. If you’ve fancied becoming more in tune with philosophical discourse, and would really appreciate a way in that is highly relevant and accessible, then turn your attention to the new graphic novel, Herbert Marcuse, Philosopher of Utopia: A Graphic Biography, by author/illustrator, Nick Thorkelson, published by City Lights.

The Swine of 117th Street

There have been a number of comics adaptations of subjects that would seem not to lend themselves to being broken down into the comics medium. However, the truth is that comics is uniquely equipped to take the complex and make it concise. In this case, Nick Thorkelson has crafted quite an engaging book based on the life and work of one of the great philosophers of the modern era, Herbert Marcuse. It is Marcuse who serves as a vehicle to hang a number of challenging and eternal questions dating back to Aristotle: What is our role in life? What are our expectations in life? What makes up a good and purposeful life? And once the questions are asked, who has the answers? Descartes? Marx? Heidegger? Marcuse?

The Reluctant Guru

We follow the young Marcuse as he goes from fighting in the First World War to finding his way among German intellectuals to developing his own philosophy with the help of mentors like Martin Heidegger. But, after Heidegger swears his allegiance to the Nazi Party, Marcuse moves on and, in 1933, finds his way to Columbia University in New York City. The Social Democratic Party, once the hope of a new Germany, had been forced aside by the Nazis Party which had made numerous false promises and had pushed its way into power. Fast forward to the present, we may ask ourselves: Are we headed into a similar abyss? Have we already entered a dark period with some parallels to Nazi Germany? In a very even-tempered way, Mr. Thorkelson is clearly suggesting that, yes, a cycle is repeating itself. But hope is not lost. A way out can be found in the soul-searching work of Herbert Marcuse. Basically, it is up to the individual to demand a better life. And, by and by, Herbert Marcuse found himself in the thick of the fight right alongside the student protests of the sixties.

History has a way of repeating itself.

Over time, Herbert Marcuse established himself as a leading voice within philosophical and activist circles. That voice can still be heard today and must be heard today. With a sense of great timing, Nick Thorkelson brings to the reader an essential and inspiring guide to one of our great thinkers. On each page, from one panel to the next, Mr. Thorkelson has condensed various bits of information into a seamless presentation that is easy on the eyes, both engaging and highly informative. The whole book is a delight as it is clearly organized and designed with a keen sense of style. Thorkelson’s cartoons are highly sophisticated and such a pleasure to behold in their own right. You can say that the artwork expresses the Marcuse joie de vivre quite fittingly.

Step by Step

Herbert Marcuse, Philosopher of Utopia is a 128-page trade paperback in duotone, available now, published by City Lights.

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Filed under City Lights Publishers, Columbia University, Comics, Graphic Novel Reviews, graphic novels, Herbert Marcuse, Nick Thorkelson, philosophy, politics

Review: ‘Ville avoisinant la Terre’ by Jorj A. Mhaya

Our hero

Taking a global view, there’s isn’t a hotter book right now than “Ville avoisinant la Terre,” by Jorj A. Mhaya. It was originally published in Arabic in 2011 by Dar Onboz. And it has been recently translated into French by Éditions Denoël. This is a gorgeous book and it is only a matter of time before there is an English translation. In the meantime, I would encourage you to seek it out now and get ahead of the pack. If you enjoy the convenience of Amazon, you can find it right here. Let’s take a closer look.

The setting: Beirut, Lebanon

Over years, I’ve enjoyed a number of comics in languages I don’t know well or at all. For example, you don’t have to know French to enjoy the artwork of Blutch or Tardi. And so it is with the artwork of Mhaya. He has a wonderfully sensitive and expressive line punctuated by his use of China black ink wash.

A map for some context.

You will get much of the gist of the narrative by simply following along our main character, Farid Tawill, a typical office worker from Beirut. It may be evident from what you see but, just in case, this man’s world has been turned upside down. On his way home from the office, he finds that the apartment building where he lives with his family has disappeared. Further along his search, he finds his whole city as become alien to him. Like a character out of Kafka, or from an episode of “The Twilight Zone,” our hero appears to be in an alternate reality.

Front cover of “Ville avoisinant la Terre” by Jorj A. Mhaya

Alienation is a favorite subject in art. Edvard Munch’s “Scream” series, first begun in 1893, is the most famous example. And it comes as no surprise that, over a hundred years later, we find Munch quite relevant–feel compelled to add more to the discourse on disconnection–and see how the world has forged some pretty heavy links. It’s not lost on Mhaya from his vantage point in Beirut.

Back cover of “Ville avoisinant la Terre” by Jorj A. Mhaya

Mhaya wants you to feel the surreal quality to his homeland. He has stated that he gained a lot of insight from the photojournalism he grew up with: the urgent black & white news photos during the Beirut civil war in the ’70s and ’80s help to inform his moody ink wash artwork.

Page excerpt from VLAT

How much more absurd can life seem to be than to live in a perpetual war zone? No wonder Mhaya has an obese Batman character chasing our hero down the streets.

Page excerpt from VLAT

What Mhaya has done with this book is set up a vehicle upon which to comment upon the absurdity of life, weaving back and forth from the specifics (his own experiences, views, and concepts) and the general human condition. This is what any great novelist, filmmaker, painter, etc. does on some level: set the stage and then perform. It is certainly a process well suited for a graphic novelist.

Page excerpt from VLAT

So, you can see that you can do very well from just reading the images. Yes, you do want the text. In fact, you do need the text. But we can live with just the images. We see the little hooks that motivate the artist: everything from a close-up of a mangy dog to a close-up of a woman’s pretty feet. This or that panel do not just appear out of nowhere. The dog is a symbol of isolation. The feet are a symbol of release.

Page excerpt from VLAT

It appears that our hero is forced to confront his life in every which way possible: philosophical, emotional, sexual, intellectual. He is not just in an alternate reality. He is in a place that forces him to experience a heightened sense of reality. His choices, what he learns, what he survives, will determine his fate.

“Ville avoisinant la Terre” by Jorj A. Mhaya

And here I am commenting up a storm and I’m only relying upon the pictures! Well, it makes total sense that this book went first with a French translation in order to make the natural progression to being part of the prestigious Angoulême Comics Festival. And now English readers can’t wait to join in. The loose translation in English to this book is “City Neighboring the Earth.” I look forward to that title in the near future.

“Ville avoisinant la Terre,” by Jorj A. Mhaya, is an 88-page hardcover, black & white with tones, translated into French by Éditions Denoël. Find it at Amazon right here.

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Filed under Angoulême, Angoulême Comics Festival, Éditions Denoël, Beirut, Comics, France, Franz Kafka, Graphic Novel Reviews, graphic novels, Jorj A. Mhaya, Lebanon, Middle East

Tacoma Focus: Joey Kirkpatrick and Flora C. Mace at the Museum of Glass

Museum of Glass, Tacoma, Washington

Museum of Glass, Tacoma, Washington

You can steam bend pieces of alder wood to create beautiful and haunting images. The artist team of Joey Kirkpatrick and Flora C. Mace offer various compelling examples such as enigmatic birds. Their outline frames are positioned so the light casts intriguing double shadows. They beg you to ask endless existential questions. We were so lucky to view them and a wide assortment of other artworks reviewing the careers of Kirkpatrick and Mace. This show is on display through September 6, 2016 at Tacoma’s Museum of Glass.

Birds formed out of Alder Wood

Birds formed out of Alder Wood

“Joey Kirkpatrick and Flora C. Mace: Every Soil Bears Not Everything” exemplifies what the Museum of Glass is all about. Kirkpatrick and Mace met as students at the Pilchuck Glass School in 1979, at the height of the studio glass movement, and have been creating compelling work ever since. Known for their oversized fruit and vegetable glass sculptures, examples of these begin the show. We then move on to works utilizing various unconventional, or understated, materials such as alder wood.

Oversized Fruit Sculpture by Kirkpatrick and Mace

Oversized Fruit Sculpture by Kirkpatrick and Mace

There is an overall calming and introspective nature to this show. I don’t know that being calm is as essential a prerequisite for an artist as making daring use of unusual materials. I will say that, while glass can certainly be shattered, and we can definitely get cut by glass, the overwhelming quality of glass, the quality we seem to seek out the most in glass art, has to do with states of serenity and quiet contemplation.

Alphabet Animals

Alphabet Animals

Kirkpatrick and Mace consistently invite us to enter a meditative state. Whatever the medium, each piece seems to raise more questions than provide answers. Or perhaps the overriding answer is that we can only see so much. Nature will only reveal itself so much. We are left to understand as best we can. And, through art, we can attempt to express our limits.

The limits of our vision to understand nature.

The limits of our means to process nature.

The Limits of Expression

The limits of our means of expression.

The Museum of Glass is located at 1801 Dock St., in the heart of Tacoma’s Museum District. For more information, visit the website right here.

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Filed under Dale Chihuly, Museum of Glass, Museums, Tacoma, Travel

Review and Interview: Koren Shadmi, creator of THE ABADDON

THE ABADDON by Koren Shadmi

THE ABADDON by Koren Shadmi

Koren-Shadmi-The-Abaddon

“I’m going to smile, and my smile will sink down into your pupils, and heaven knows what it will become.”
― Jean-Paul Sartre, No Exit

THE ABADDON is a very popular webcomic and is due out as a collected work on November 12th from Z2 Comics. It’s my pleasure to share with you some observations on the work and to share with you an interview with its creator, Koren Shadmi.

You’re this young guy in a new city who is desperately looking for a room to rent. You just happen to find what looks like the best deal you could hope for: cool roomies, one a potential romantic interest, a spacious loft, and you can pay what you want on rent. Huh? How does that work? Before Ter can ask too many questions, he’s voted into the group. Little does he realize he forgot to check if he hasn’t just made the worst mistake of his life. And so begins Koren Shadmi’s very quirky graphic novel, THE ABADDON. It is loosely based on Jean-Paul Sartre’s play, NO EXIT, and is due out November 12th from Z2 Comics.

The-Abaddon-Koren-Shadmi

I took notice of Koren Shadmi’s artwork with the recent graphic novel, MIKE’s PLACE: A TRUE STORY OF LOVE, BLUES AND TERROR IN TEL AVIV, published by First Second Books. You can read my review here. Shadmi has a very appealing style that truly brings each character to life. In the case of the character-driven THE ABADDON, he runs the spectrum of personalities, all of which are quite dysfunctional. Poor Ter never had a chance, although he may beg to differ. Shadmi does a masterful job of taking us on Ter’s surreal journey. Even if he were to escape his roomies, does he seriously think he can escape The Abaddon?

The-Abaddon-Z2-Comics

Shadmi is the sort of artist/writer who is at home with asking the big questions. With a cartoonist’s instinct for concise and precise communication, he distills those big ideas into accessible and entertaining content. He’s not taking anything away from the integrity of the subject at hand; even existential matters are fair game for comics. In fact, what better subject to tackle in the comics medium that questions of why and how we exist? The Abaddon proves to be a highly satisfying read.

Z2-Comics-Koren-Shadmi

In our interview, we touch upon existential matters, what led to the creation of The Abaddon, and what lies ahead for this up and coming illustrator and cartoonist.

GOD by Koren Shadmi

GOD by Koren Shadmi

I begin by asking him about one of his most compelling illustrations: a museum exhibit with a display for God. It’s one of the illustrations that you can purchase through his website right here. Click below to listen to the podcast interview below:

THE ABADDON is available starting November 12th from Z2 Comics. You can also find it at Amazon right here.

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Filed under Cartooning, Comics, Existentialism, Illustration, Koren Shadmi, School of Visual Arts, Webcomics, Z2 Comics

Movie Review: ‘Irrational Man’

Joaquin-Phoenix-Emma-Stone

Joaquin Phoenix and Emma Stone confront some startling existential questions in Woody Allen’s latest film, “Irrational Man.” Mr. Allen has, without fail, created a new film each year since his 1965 comedy “What’s New Pussycat?” Among his best are such films as 1986’s “Hannah and Her Sisters” and 2011’s “Midnight in Paris,” both Oscar winners. Will “Irrational Man” garner any award nominations? The funny thing is, the film is very sound and, depending on the roll of the dice, it could come in for some Academy Award recognition. Let’s take a closer look.

Emma Stone has proven to be an exceptional leading lady for Allen with her mesmerizing role as a clairvoyant pursuing Colin Firth in 2014’s “Magic in the Moonlight.” Wow, and that was only last year. Given such a solid performance in that, Stone takes it further with her latest Allen film. As Jill, she must decide between her college boyfriend, Roy (played by Jamie Blackley) or the mysterious visiting professor, Abe Lucas (played by Joaquin Phoenix). However, Abe is nuts. It takes an “existential act” for this tormented philosophy professor to find a will to live. Just a little too heavy-duty for our ingenue. She may find herself with no clear way out once she’s under Abe’s spell.

Irrational-Man-Woody-Allen-2015

Joaquin Phoenix is perfect as the charismatic, and dangerous, prof. He fills in for Allen’s self-absorbed intellectual on a highly dubious spiritual quest. Here is where you can spin it as Allen back to true form or Allen back to his old tricks. The compromise view, and more to the point, is that here we have another variation on a theme, another gem from the master storyteller. You’ll love seeing all the characters put through the wringer. It’s a fun farce. You can kick Allen around or praise him, but he is hardly someone to take for granted.

As with any Allen film, it gives back bit by bit as little seeds take root and blossom. The surprise treasure in this case is Parker Posey as Rita, the more substantial love interest for Abe. She plays a sexy and easy-going faculty member who proves to be a good match for the mercurial Abe. If all he seems capable of offering at first is brooding, scotch, and endless ranting about Heidegger, she can work with that. While, on the other hand, such a high-strung person as Abe may drive Emma Stone’s Jill up the wall and then some. Yes, this is Woody Allen in his element. Time to get over it and enjoy it.

This is a pleasing Woody Allen film with what some may think features all the usual suspects and themes. For a fan, this is nirvana. And, even for a most casual viewer, this will be a fun romp and thriller to boot. Allen has more screenwriting Academy Award nominations than any other writer and he has tied for third with seven Best Director nominations. While “Irrational Man” may be too close to what we’ve seen before, it’s anybody’s guess as to how that adds up come Oscar time. You can find some early Oscar speculation for 2016 right here. Whatever the fate of his latest film, Woody Allen has created another quality work uniquely his own.

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Filed under Movie Reviews, movies, philosophy, Woody Allen

On Isaiah Berlin’s ‘The Hedgehog and the Fox’

Isaiah-Berlin-The-Hedgehog-and-the-Fox

Roy and I were just hanging out at the offices of Comics Grinder when we began to consider the current crisis in the Middle East. I had told Roy that Hillary Clinton was talking, actually warning, about the possibility of an Islamist state emerging from Syria and Iraq. This brought to Roy’s mind an essay by Isaiah Berlin, “The Hedgehog and the Fox.” The Hedgehog represents Plato and Big Ideas. The Fox represents Aristotle and Small Ideas. It is a classic that explains the virtues of knowing many small things as opposed to knowing, embracing, being blinded by, only one big thing.

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Filed under Essays, Geopolitics, politics