This was a shaky situation right from the start: one mega-corporation owns a universe of beloved superheroes; and another mega-corporation owns one of the most beloved characters from that same universe! How is that going to work? For a brief shining moment, it looked like Disney and Sony could play nice and live in a world where Spider-Man could frolick freely right along with his fellow Avengers. But no more, at least not for now. Disney and Sony simply cannot play nice. Fans have their own opinions on that and have #SaveSpiderman and #SaveSpidey trending like crazy. We wish all involved the best of luck! Tom Holland would have made a great Spider-Man right alongside The Avengers.
Tag Archives: Spider-Man
Author: Anna Galich
When it comes to fighting for the share of a film audience, the battleground is extremely tough. However, amidst the blockbusters, period pieces, and Oscar fodder, one genre has risen above all others and against all odds reigned supreme both in terms of commercial success and cultural reception. That’s right, superhero movies provide us with some of the most lucrative and successful films in recent years, and their star is only going to continue to rise. But what does the future hold for superhero films? And will the current trajectory ever slow down?
2017 was a good year for superhero flicks. According to Box Office Mojo Wonder Woman grossed $412,563,408, and was the 3rd highest grossing film of the year, while Thor: Ragnarok achieved $312,641,320 and 7th place, and Justice League closed out the Top 10. The success shows that superhero movies are still drawing in the public and achieving box office targets. As long as the targets are being met, the studios will still continue to produce films about superheroes. The first female-led superhero movie bolstered the position for DC, with Gal Gadot’s performance as Wonder Woman being highly praised – and with that success comes a possible new subgenre for countless other female superheroes who may have been overlooked over the years.
Hope for the Future
2018 looks to continue the rise of the superhero movie genre, with Avengers: Infinity War, Deadpool 2, and Ant-Man and the Wasp providing sequels of previously successful films. Based on the eponymous villain, Venom will offer an alternate view of the Spider-Man series – which itself received a revamp in 2017, replacing Andrew Garfield with Tom Holland for the Spider-Man Homecoming origin story. Revamps are common in the genre and actually in fitting with the comic books they are based on, which regularly kill off characters, such as when Spider-Man was killed in 2012 only to be revived again. The trick the studios have to pull is to stick to the genre’s roots while finding new and exciting ways to explore superhero backstories and mythos.
But with the regurgitation of heroes in sequel after sequel (Iron Man and Captain America both have 3 films each, with appearances in crossovers and the everyone-involved Avengers films), and the retelling of the same story (Spider-Man has had 3 different actors; Tobey Maguire, Andrew Garfield, and Tom Holland in only 15 fifteen years), there leaves little space for new superheroes to change the genre up. However, one hero, whose exploits were documented in the 1986 movie Highlander, is in the pipeline for a remake. The remake will introduce newer fans to the character, who already has a fan base and in niche areas even appeared as a popular game on the homepage of Betway Casino, featured as an online slot game. The game features content from the classic franchise and can give you a sense of how popular the movie (directed by Chad Stahleski of John Wick fame) will be.
Franchise and Fans
The superhero movie continues to see a positive return at the box office due to the franchise nature of the genre. The films are based on premises, not plots, which are conducive to expanded arcs, backstories, and fleshed out worlds of characters long forgotten in comic books. As many are based on comic books, which have established audiences, and come from a genre, which also has dedicated fans, studios are more likely to produce superhero movies due to the likelihood of a higher turnout. The established fan base could explain why so many superhero films are given the green light, but easy fans wouldn’t account for the genuine financial success the films achieve.
Marvel vs DC
The Marvel vs DC battle, which dominates the comic world, and has begun to dominate the world of cinema, is another factor that keeps superhero films alive. If only one franchise existed, filmmakers could grow complacent and produce subpar stories knowing people will watch them. The healthy competition and so-called battle the companies are involved in helps keep each franchise fresh in order to stay ahead of the competition. With DC’s release of the Wonder Woman film, Marvel are already considering further exploring Scarlett Johansson’s Black Widow in her own feature. The character starred in many of her own comics, which explored the backstory revealed in Age of Ultron. The opening of major action movies to female leads provides a wealth of avenues that the superhero films can go down – just don’t mention Halle Berry’s 2004 flop as Catwoman!
The Comic Book Industry
The superhero genre of films also helps keep the comic book industry alive. By introducing fans to a character, they can then delve into the entire back catalogue of that character, and everything they have done before. Given that many started in the 1950s, fans potentially have a large amount of material to sift through, helping to build the franchise effect that keeps audiences interested film after film.
The superhero genre, after years of hard work and failed attempts, has finally solidified itself as the head of the box office and a creator of sure-fire hits. The future of the genre looks bright, and filmmakers have to just decide which aspect to focus on. While flops can still occur, the unwavering success of the last spate of films shows just how successful the genre actually can be.
Review: ‘Make Comics Like the Pros: The Inside Scoop on How to Write, Draw, and Sell Your Comic Books and Graphic Novels’
“Make Comics Like the Pros,” really cuts to the chase with common sense advice on how to join the ranks of the professionals. Start with the golden rule: Treat others as you would want to be treated. It’s a pretty simple rule but an essential one. It’s time to get over yourself because the comics industry involves a multitude of skills, including people skills. You’ll need them not just to pitch your project (hold on, don’t get ahead of yourself) but to create your project in the first place as this business of creating comics is very much a collaborative activity.
Have you ever thought that you could write a comic book script if you had the opportunity? Well, here’s a book that not only demystifies the world of comic book writers but provides great food for thought for any writer or any creative person, for that matter. It’s by Brian Michael Bendis. You will know the name if you’re into comics.
“When you strip everything away, what you’re looking at is a stranger in a strange land who doesn’t want to be isolated from the world,” says comic book writer Mark Waid, in summing up what a superhero is all about in a remarkable PBS series, “Superheroes: A Never-Ending Battle.” Viewers will be able to watch all three episodes in one feature length presentation tonight, 8pm/7pm Central. Go to PBS for more details here. And, don’t forget, there are super treats after the show: you can purchase the DVD or Blu-ray, with plenty of bonus features, and you can purchase a gorgeous hardcover book companion with a treasure trove of additional material (review here).
Superhero comics are always up for a good fight, especially when it comes to survival of the fittest. As this comprehensive documentary makes clear, it didn’t take long before such early creations as Superman and Batman gained popularity. Once on top, it’s hard to see yourself anywhere else. And so the race was on to stay on top. However, comics aren’t a simple product that you can easily manipulate for maximum profit, or else that wasn’t exactly the plan. For example, when Joe Shuster and Jerry Siegel, a couple of lonely and poverty-stricken teenagers in Cleveland, created Superman in 1934, they weren’t thinking about demographics. No, they were thinking about heroics in the very best sense of the word. It is that kind of spirit that has made its way through this rather complex world of superhero comics. Yes, it is a business but it is also married to art. Sometimes it’s a happy marriage and sometimes not so much.
The thrust of this documentary, its inevitable center of gravity, spins around this odd mixture of commerce and creativity. Wouldn’t it be nice if you could just sell funny books at a handsome profit and keep everyone happy? A win-win, right? But there are no clear-cut win-wins in life. As we progress from the early golden age, we get a greater sense of the challenges that lay ahead for superhero comics. In this documentary, the timeline is split into three: “Truth, Justice, and the American Way (1938-1958),” “Great Power, Great Responsibility (1959-1977),” and “A Hero Can Be Anyone (1978-Present).” This is tidy way of making sense of the evolution of the industry for general audiences. It loosely follows the comic book eras that collectors and fans acknowledge, based on the dominant artists, writers, and trends of the times: Golden (1938-1950), Silver (1956-1970), Bronze (1970-1985), and Modern (1986-Present). Given all the potential detours, this documentary sets a clear path. It tends to be upbeat but it is also honest. Creators are key to getting a product out to market but creators aren’t always appreciated or compensated accordingly.
A very good example of a creator forced to fight for his rights is Jim Steranko. There are plenty of others like Jack Kirby and Steve Ditko. For the purposes of this documentary, Steranko has been enlisted to represent the A-Team. Steranko proves an eloquent soul with killer chops as an artist and visionary. At just the time when the Pop Art movement was recontextualizing superhero comics, Steranko was using those very same artistic techniques to create groundbreaking comics that undoubtedly rose to the level of art. Without a stitch of dialogue, or captions, he created panel after panel of comics narrative. However, when it came time for payment, Marvel Comics wanted to hold back payment related to writing for any pages without actual text. Steranko had to resort to a macho man confrontation. Marvel Comics chose to pay in full. Ah, the giddy ’60s, a time when you could still threaten to use your fists to settle a dispute and get what you rightly deserved.
While all of us that follow comics are more than a little familiar with how superhero comics have shifted to a more mature audience, despite its apparent roots as entertainment for kids, what this documentary helps put into perspective are the factors that led to that shift. To the credit of Marvel Comics and DC Comics, commerce and creativity can and do meet in interesting ways. One shining example is at a point in the culture when drug use had reached alarming levels. Denny O’Neil and Neal Adams, at DC Comics, were keen to do a story that spoke to the dangers of drug use. But, at the time, the Comics Authority, a holdover from another era that still policed comics, did not allow any mention of drugs. Stan Lee, at Marvel Comics, also wanted to tackle the topic–and he did in a landmark Spider-Man story. It was a game changer and bust the doors open wide. No more Comics Authority. A new relevance for comics. In time, this new freedom would lead to further experimentation, and bring forth another player into the business, Image Comics.
It is to the credit of filmmaker Michael Kantor for tuning in as well as he did to his subject. You can think of this documentary as on par with a Ken Burns documentary. In other words, it’s a stellar job that digs deep and rewards the viewer with greater insight. Be sure to tune in tonight, same Bat time, same Bat channel, on your local PBS station. Go to PBS for more details here.
Here is an unusual essay that argues that the screenplay for David Lynch’s “Blue Velvet” was lifted from classic “Amazing Spider-Man” comics. Republished with permission, this essay originally appeared in The Comics Decoder by poet/cultural subversive R. W. Watkins:
Webs in Lynch’s Closet?
Similarities Between Blue Velvet and Early Spider-Man
by R.W. Watkins
Like the classic Stan Lee-era Amazing Spider-Man comics (1963-c.1972), the films and television series of David Lynch depend on a precise combination of suspense, melodrama and jet-black humour amidst a cast of extreme and offbeat characters. This is certainly more true of Lynch’s 1986 neo-noir masterpiece Blue Velvet than any of his other celluloid creations for the big and small screens. In fact, one can make a reasonably sound argument that Blue Velvet not only resembles early Amazing Spider-Man in its tone and aberrant dynamics, but indeed also owes a great deal to the actual early plots and characters of the classic comic magazine.
As death of a superhero stories go, this one takes the cake. “The Amazing Spider-Man,” ends with Issue 700, “Dying Wish: Suicide Run,” and gives us what would seem an ironclad end to the Spider-Man we’ve known since 1962! We had recently seen a death of Peter Parker in “Ultimate Spider-Man,” but not until now do all die-hard fans really gasp in astonishment at the end of an era. Spider-Man’s odometer is being rolled back in such a really big way, above and beyond a new origin shake-up like the “New 52” reboot at DC Comics. And there lies the beauty in what Marvel Comics is currently doing. All readers should appreciate the big changeover that will leave any true believer wondering what will happen next. If you can’t stand any form of spoiler, stop now. But, if you are at all familiar with Spider-Man and are cool with discussing this issue in depth, then read on.